Play cotton mill to develop cotton mill and shipyard (iron from Preston, flip tile, £1 to buy iron from market)
Play another cotton mill to build canal between Oldham and Rochdale. £3
OK, not sure about this, but it seems like getting heavily into the red now might pay off later, so:
Loan twice for 60 quid, discarding a port card and a Wigan card -7 income.
Puts me first for next turn, but I should check my new cards before continuing.
We’re not drawing new cards in the canal phase now. You play down your existing hand. So there are 3 turns left in this phase.
Well, in that case:
Build a cotton mill in Lancaster, discarding Lancaster, paying £16 + £1 iron, flipping the coal in Wiggan.
Start cotton sales, from Lancaster first, to distant market, discarding Macclesfield.
I’ve got a bit confused about networks and building. Because @Chewy77 built the Preston-Lancaster canal, Lancaster is on the network, but not on your network so doesn’t that mean you can’t build there?
Apologies if I’m wrong, I was looking at the rules last night when @Chewy77 couldn’t build in Manchester and I couldn’t find the rule in the rule book, but @Whistle_Pig has it in the copy and pasted version in the discussion thread. I can’t remember how it works in Brass Birmingham, although the map is much looser in that game.
Not being able to build off someone else’s canal when you’ve got an industry tile on that network seems too harsh to me. That would mean @Benkyo has got Stockport and Macclesfield to himself this turn because no one else can link there and you can’t build to a non-linked location. Similarly I’ve blocked off Oldham and Rochdale. I know this game is mean, but is it that mean?
The distant market tiles revealed are a -£2 and a -£4.
Would it be possible to have a full, end of turn update as well please?
Working on it as we speak!
Turn order is: @Benkyo, @Captbnut, @Chewy77, @GeeBizzle
Income:
@GeeBizzle: £5
@Captbnut: £0
@Benkyo: -£7
@Chewy77: £1
Player boards and cash at the beginning of the next round:
@Benkyo (£83)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 2 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 1 | 0 |
Locked | - | - | 2 | - | - |
@Captbnut (£46)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 3 | 2 | 2 | 0 | 2 |
I | 0 | 2 | 2 | 0 | 0 |
Locked | - | - | 1 | - | - |
@Chewy77 (£19)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 3 | 2 | 2 | 1 | 2 |
I | 3 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@GeeBizzle (£10)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 2 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 1 | 0 |
Locked | - | - | 2 | - | - |
Reference player board:
The restrictions for this round are:
- You may not build railways (canal era)
- You may only build one tile in each location (canal era)
Reminders:
- You must be connected to either a coal mine (belonging to any player) or the market to access coal. The connections do not need to be your link tiles.
- Link tiles must connect to your existing network at one or both ends.
- You will not draw any more cards before the end of the canal era.
- All tier 1 buildings are removed after scoring.
- Unflipped buildings do not score.
The board after @Benkyo’s turn:
@Captbnut next
(feel free to check my working).
Play yet another cotton mill to build a mill in Rochdale (£14, coal from Texas Oldham)
On consultation with my lawyers I’d like to not do this second action
Play a further cotton mill card to build canal between Rochdale and Yorkshire (£3, wave to @Whistle_Pig as I chug past)
Actual second action
Use Lancaster card to build a port in Lancaster (£6)
I think it was because I was using a Cotton mill card, not a Manchester card. If you use the locality card, then you can build regardless the network, I guess.
And I just now saw Benkyo’s answer in the discussion thread
Use my Oldham card to build a cotton mill there (12 bob a pop, I believe that is) and use my Rochdale card to build a canal to rival Yorkshire for 3 pounds more. No, wait, pesky Captbnut beat me to that, I spotted it before having to speak with my lawyers…
I guess it will be only a coalmine in Rochdale for another 5 quid.
I didn’t build that canal so go for it
EDIT: seems like I cannot build a canal there without a building first, so coal mine it is.
The cotton mill was £12 and the coal mine was £7. The mine is tier 2 so it won’t be removed from the board at the end of the canal era.
Play a cotton mill to build a canal to Bolton £3.
Play Fleetwood and take a £30 loan.
Turn order is: @GeeBizzle, @Benkyo, @Chewy77, @Captbnut
Income:
@GeeBizzle: £2
@Captbnut: £0
@Benkyo: £1
@Chewy77: £3
Player boards and cash at the beginning of the next round:
@Benkyo (£69)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 1 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 1 | 0 |
Locked | - | - | 2 | - | - |
@Captbnut (£26)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 2 | 2 | 2 | 0 | 2 |
I | 0 | 1 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@Chewy77 (£3)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 3 | 2 | 2 | 1 | 1 |
I | 2 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@GeeBizzle (£49)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 2 | 2 | 2 | 1 | 2 |
I | 1 | 2 | 2 | 1 | 0 |
Locked | - | - | 2 | - | - |
Reference player board: