PBF Roads & Boats "The Valley" 4-player

No Wonder, Build a road from 8-2 To 7-2

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Construction

  • Dunk builds a wall in 4-3 / 5-4 border with 2 bricks (I believe this is correct because the cost went up)

No wonder

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Turn 13 – continued

Building:

  • no additional builds

Wonder:

  • no wonder brick

Production Conflict

it's a secret
  • stop praying, move as far to the front of order as possible
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Turn 14, primary production shown, but still in pre-production conflict

An update to keep things moving, but @RossM still has to make a decision on whether or not to drop to 2nd in prayer row to take 3rd or 4th in sequence (and if not, lalunaverde has to decide whether to take 3rd or 4th in sequence)

Once that is done, I’ll process production and move orders, but you can post as much as you like for this turn in spoiler tags below.

Oops sorry I’ll drop to take third in sequence.

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OK, order is Captbnut, pillbox, RossM, lalunaverde. Please post your production instructions bearing in mind only Captbnut is going to get any paper.

Conflict can of course be called for movement if someone wants to. People can also post movement, build, wonder instructions in spoiler tags under the assumption no conflict will occur.

Production
2 logs to paper on 6-3, put on raft
Logs on 7-7 become boards

Production

Build a cart
Convert 1 log to two boards place on wagon.

Movement, assuming no conflict is called

Raft undocks from 6-3, goes to 6-5. Collects trunk if available
Woakes - takes stone to 8-7
Archer - takes 3 trunks to 7-7. Drops. Takes 3 boards to 8-8
Donkey on 7-7 - drops goose, goes to 8-6 and returns with a goose
Stokes - undocks goes to 6-6, docks
Donkey on 6-8 takes 2 boards to 5-8
Curran goes to 7-7, takes board to 6-6

Building
Woakes builds road 8-7 to 8-6

Wonder
1 brick for 2 boards

Turn 14

(no conflict anticipated, this may change if someone declares conflict)

Secondary Production:

  • 1 log becomes 2 boards on 2-5
  • 2 boards become 1 paper on 2-6
  • 1 paper and 2 geese become 1 research (New Shafts)

Movement:

  • Parm carries 2 boards to 2-6 and picks up the stone before continuing to 2-8
  • Brie carries 2 logs to 2-7
  • Cheddar carries 2 stone to north side of 2-6
  • Donkey on 2-5 moves to 3-5, picks up log and returns to 2-5
  • Mozz moves to 3-7, picks up stone and continues to 4-6
  • Ricotta goes to 2-7 and will take the logs from Brie

Building

  • Parm builds a mine on 2-8
  • Cheddar builds a road from 1-6 to 2-6 and from (north) 2-5 to (north) 2-6

Movement

  • Wagon to 2-2 with brick while picking up 2 wood at 3-2 along the way
  • Donkey at 3-2 move to 4-2
  • Donkey at 5-4 move to 6-3 with 1 brick
  • Donkey at 4-4 move to 4-3 with 2 geese

Building

  • road at 4-2 - 3-3
  • wall at 6-3 - 7-4
  • mint at 2-2

Wonder

  • Nothing

Turn 14 post-production

Just waiting for @rossM to provide move instructions, I think? And RossM and Captbnut’s rest of turn.

I’ve edited my spoiler to include building and wonder.

But it’s a road 7-7 to 8-7

And a wonder brick

Movement
Both Rafts to 8-4
Donkey 3 collects log from 6-5 returns to sawmill.
Wagon at 7-5 takes three boards to 8-2
Wagon at 5-4 moves to 8-3
Donkey 4 stays put
Donkey on 8-2 moves to 7-3 with 2 stone.

Building
Build oil rig at 8-4
Build Wall between 6-3 and 7-4
Build Wall between 7-3 and 6-3

Build road from 7-3 to 7-2

No wonder

Are you walling yourself off from your own papermill?

If I understand it, I can pass through my own walls.

(Like a defensive ghost)

Excellent. Glad I asked

“A wall can be built between any two tiles, except between two sea tiles. Only the player who owns the wall may pass through it. Other players may not pass.”

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Turn 14, movement, 4th player’s move pending:

Everyone except lalunaverde (4th player) has moved. Waiting for a corrected move from lalunaverde. Also expecting conflict in building, so please submit your intent for the (probable) conflict.