Last game you bought?

I live in a house with 4 females. Can confirm: scrunchies are basically legal currency (and will only continue to appreciate in exchange-value as my 3 daughters get older)

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It is bad to say this, but often, when the girls need a scrunchie, I don’t even need to look for them in a drawer, just a quick scan of the room and they are all over, and easier to spot than glitter

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I heard they were the kind that was banned though.

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I like the scrunchie system but how expandable is it?

I got around to buying Forbidden Fortress after finally losing my chance at the one copy remaining locally. I went in to grab it from a FLGS late last week to find it gone—it had been there just a day earlier! Anyway I felt pretty committed at that point, so I pulled the trigger with an OLGS last night.

I’m making a run out to drop off a bundle of games to someone today and it’s taking me near that same local shop that stocked the Forbidden Fortress base set. I feel like it’s probably a fair bet that I’ll leave with another Brimstone item or two.

[EDIT] I don’t like idle threats. Came home with Temple of Shadows today and the shop was kind enough to hold onto the Feudal Village box for me for a while.

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Bought Homeworlds as it was strongly recommended by an online friend that likes the same stuff I do. It’s very abstract, but let’s see. I made him buy Turn the Tide, so we consider ourselves even and no more retaliation is needed.

Menara + Menara: Rituals & Ruins

Luna Capital - it’s a Devir and a club member was selling it for cheap

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I am curious to see how you fare with that one.

We already talked about the fun that is Menara :slight_smile:

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Expansions count as games for this purpose, even if they won’t actually take up any more shelf space…

Quacks of Quedlinburg: The Alchemists, bizarrely not included in the Big Box edition. I now have all of Quacks, and (see elsethread) I’m working on blinging it out a bit.

Ashes Reborn: Rise of the Phoenixborn: The Breaker of Fate; I bought all the old expansions when the game was ā€œdeadā€ and this is the one missing from my upgraded collection. I’d really like to play this more, but (include standard 2-player game rant). Thank goodness for Tabletop Simulator.

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It’s on BGA and was recommended to me by several bots. I took a quick scan and crossed it out, but I’m also curious what your takeaway is. I keep expecting CORE Worlds every time I click on a link. What happened to that one? Five years ago I feel like Core Worlds was all over Reddit and BGA recommendations and then it just disappeared (maybe it was just 5 vocal people who got tired).

Separately, I’m selling LIbertalia and buying Libertalia: Winds of Galecrest. I’m hesitant due to my growing anti-Stonemeier bent… Especially because they are claiming to be rebalancing the game but the primary problem with Stonemeier games is lack of balance and playtesting (more likely, a powerful voice in the organization overriding criticism and suggestion than absence of actual playtesting).

Oh, and short rant - in July, after buying the trademark for ā€œLibertalia,ā€ Stonemeier went to press vehemently and unequivocally denying that they were reprinting Libertalia. Then six months later, it’s like… ā€œno, we were reMAKING Libertalia, not rePRINTING. See? See?ā€

Yeah, I see you Stonemeier.

I generally wouldn’t trust them to patch up an almost great game. But I do trust Paolo Mori, who had to give his approval, and I do trust Space Biff who claims the result is good.

We’ll see, low stakes if it doesn’t hit.

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There does seem to be a lot of positivity about this new edition. I felt pretty meh about the old one, but I think I only ever played it on BGA which doesn’t help.

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I think it was particularly poor on BGA (also my first experience). The automated bookkeeping zooms past the big reveal and many of the daytime interactions, which is the theater of the game.

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I pre-ordered the German edition of the new Libertalia (due out May or June) the other day. What I am wondering is if it will replace Mission Red Planet which I hunted for a while until I found it and have yet to play other than multi-handed once again due covid and my partner having a dislike for everything area (control or majority doesn’t matter).

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The Libertalia / Red Planet equation has remained entirely unsolvable for me. And for whatever reason, I’m unwilling to just flip a coin.

So I keep punting, like this.

(Cognizant of my audience, Punting here is an option in American Football where you essentially give the ball to the other team but force them back to their end of the field in the process, delaying any progress or confrontation on either side)

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I am just watching a video that the German edition of Mission Red Planet is getting a reprint as well. Not sure about other versions print status.

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Taking a punt is a well known phrase in most English speaking countries. Do you mean that?

Different meaning. I understand ā€œtaking a puntā€ to mean to give it a try, unsure of whether you’ll be successful or not.

ā€œto puntā€ / ā€œpuntingā€ means you can’t be bothered to push the matter forward any more (for whatever reason), so you ignore it or pass it off to someone else to take care of, knowing it’ll set you back in the long-run

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Ah yes, punting it on down the road. Punting as a phrase was used in rugby (any kick of the ball dropped from the hands before it touches the ground but now we have interesting phrases such as a ā€˜Garryowen’ and a Grubber’) as well back in the day so I guess its still known over here.

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I think it was a victim of the cancellation. I know time dice were planned (their symbol is on the old deluxe expansion boxes), but I assume the cancellation decision came around before their release. So the old ā€œPath of Assassinsā€ deck came out as dice agnostic.

Then the relaunch happened and they got a chance to release the deck properly. (Mainly I think they decided to re-release the deck as they needed an easy way for people to get the new dice.)

It’s a pity, as I liked the idea of a deck you could use with any dice.

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The old Assassins deck wasn’t anything like the last expansion released, though (2017, last were 2019). My understanding, which may be wrong, was that Jericho did very well in the tournaments, so was chosen for the big upgrade treatment, but also needed a lot of mechanical revision during the Reborn-isation, and so became the anchor for the time dice so that they could bring back Jericho and introduce Time in the same product.

All that said, I agree, I’d like to see diceless play come back.

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I snapped up a copy of Piepmatz this afternoon while grabbing a bag for token draws in Tales from the Loop. Don’t know much about it aside from a little buzz a few years back, and the strengths of the design team. We’ve always got room for a little card game.

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