I wouldn’t be so sure.
Asmodee have been through some massive upheaval lately - Plaid Hat going indie again, and Z-Man giving up rights to a whole bunch of games. What that means for the business backstage is anyone’s guess, but they’ve clearly had a change of direction. It’s all been phrased as ‘big business let’s the smaller businesses afford to go indie. Run free little one!’, but that all could be PR speak.
Arabian Nights is also one of the less PC games with what can happen with the story and the Orientalism. Are they going to straight up reprint it and risk potential controversy? Leave it to quietly die as an odd antiquity? Redesign the more problematic parts and release a new edition? Any of those is possible.
The longer they leave it, the more potential there is for controversy, as “old game comes back after XX years” is a bigger event, so people are more likely to notice it and want to talk about it than if it never went out of print in the first place. It also increases the chance of more reviews, and reviewers these days wouldn’t be able to escape without commenting on the issues in some way (even if it’s just to say they don’t mind it).
For all these reasons, deciding to reprint an old game is a completely different discussion to deciding to stop printing a game that’s always been in print. So to me, a reprint like for like seems less likely.
But optimistically speaking, as a narrative game, Arabian Nights is one of the easiest games to redesign. They can rephrase affected passages with minimal change to the mechanisms, or even completely retheme the game to a different setting. They could easily turn it into a 10,000 Leagues Under the Sea or Around the World in 80 Days type story.