That doesn’t read like something you can do. You need a Manchester or an ironworks card
I’ll hang fire. That sounds a bit off to me too.
It is within my network, looking at the rules seems legit, but I will hold fire
Okay, ignore the mine in Manchester, I will use Oldham for the first move, you will all forget that I had Stockport, and I will connect Warrington to Liverpool for a bit less money, (and I believe still my coal in Bury is the closest, so £5 and that coal instead of 7) using a Warrington & Runcorn card.
Ok so double rail to Yorkshire using my port card £15 and coal from Burnley
Then play colne and build cotton mill £14 using last coal from Burnley flipping it.
New turn order is: @GeeBizzle, @Chewy77, @Captbnut, @Benkyo
Income:
@GeeBizzle: £8
@Captbnut: £4
@Benkyo: £4
@Chewy77: £12
Player boards and cash at the beginning of the next round:
@Benkyo (£25)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 1 | 2 | - | 1 | 2 |
III | 0 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@Captbnut (£59)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 2 | 2 | 2 | 0 | 1 |
I | 0 | 1 | 2 | 0 | 0 |
Locked | - | - | 1 | - | - |
@Chewy77 (£19)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 3 | 1 | 2 | 1 | 0 |
I | 2 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@GeeBizzle (£29)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 1 |
I | 0 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
Reference player board:
The restrictions for this round are:
- You may not build canals (rail era)
- You may not build tier 1 industries (rail era)
Reminders:
- You must be connected to either a coal mine (belonging to any player) or the market to access coal. The connections do not need to be your link tiles.
- Link tiles must connect to your existing network at one or both ends.
- You may build multiple industries in the same location.
- Railways require coal.
- You may build one or two railways using a single action by paying one coal and £5, or two coal and £15, respectively.
Play coal and build coal In Burnley (£7).
Play cotton and build cotton in colne (£16+£3) using coal from Burnley and iron from the market.
Do I have to sell to the market? I would rather keep my coal for personal use right now like a little coal goblin.
Automatic once it’s linked I’m afraid
Use a Wigan card to build a coal mine there (£8) and use a Shipyard card to get a £30 loan.
I guess as Wigan is not connected yet to anything, the coal stays there? Oh, wait, the market has been replenished, never mind.
EDIT: it should be 4 coal there, is a level 3 mine.
Edit
Play Port to double rail (Burnley to Blackburn, Blackburn to Bolton). Coal from Burnley (flip tile), coal from market (£16 total)
Play Blackburn to Build Ironworks in Blackburn (£9, plus £1 coal from market! £10 total). 5 iron go on, all sell to market for £9. Flip tile
The obvious best move for me would be to build a cotton mill and sell all three to the distant market, but I can’t do that, which is frustrating.
So: discard Colne, sell to distant market from both mills.
Discard Burnley, build rail from Bolton to Wigan, using coal from Wigan, and from Preston to Blackburn, again using coal from Wigan, for £15.
New turn order is: @Chewy77, @Benkyo, @GeeBizzle, @Captbnut
Income:
@GeeBizzle: £11
@Captbnut: £4
@Benkyo: £7
@Chewy77: £9
Player boards and cash at the beginning of the next round:
@Benkyo (£17)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 1 | 2 | - | 1 | 2 |
III | 0 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@Captbnut (£48)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 0 | 2 |
II | 2 | 2 | 2 | 0 | 1 |
I | 0 | 1 | 2 | 0 | 0 |
Locked | - | - | 1 | - | - |
@Chewy77 (£47)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 1 |
II | 3 | 1 | 2 | 1 | 0 |
I | 2 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@GeeBizzle (£15)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 2 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 0 |
I | 0 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
Reference player board:
The restrictions for this round are:
- You may not build canals (rail era)
- You may not build tier 1 industries (rail era)
Reminders:
- You must be connected to either a coal mine (belonging to any player) or the market to access coal. The connections do not need to be your link tiles.
- Link tiles must connect to your existing network at one or both ends.
- You may build multiple industries in the same location.
- Railways require coal.
- You may build one or two railways using a single action by paying one coal and £5, or two coal and £15, respectively.
Use a Fleetwood card to upgrade two obsolete cotton mills from my display (paying 3 pounds for the iron), and use a Stockport card to build a level 2 Cotton Mill, and use one Wigan coal and 14 quid more to build it.
Discard Lancaster to build rail from Bolton to Bury, flipping Wigan coal, and from Bury to Rochdale, paying £2 for coal, for £17.
Discard Wigan to take a £30 loan.
Play Warrington and build a coal there (£8 + £2 iron)
Play Macclesfield and take a £30 loan.
Play Rochdale to take £30 loan
Play Birkenhead to develop 1 port and 1 cotton mill (I believe the iron costs £5, possibly £6)
It’ll be me again, but I’m going to wait for the new board
New turn order is: @Captbnut, @GeeBizzle, @Chewy77, @Benkyo.
Income:
@Benkyo: £4
@Captbnut: £1
@Chewy77: £12
@GeeBizzle: £8
Player boards and cash at the beginning of the next round:
@Benkyo (£34)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 1 | 2 | - | 1 | 2 |
III | 0 | 2 | - | 1 | 2 |
II | 0 | 2 | 2 | 1 | 2 |
I | 0 | 2 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@Captbnut (£73)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 0 | 2 |
II | 1 | 2 | 2 | 0 | 1 |
I | 0 | 0 | 2 | 0 | 0 |
Locked | - | - | 1 | - | - |
@Chewy77 (£42)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 3 | 2 | - | 1 | 1 |
II | 2 | 1 | 2 | 1 | 0 |
I | 0 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
@GeeBizzle (£47)
Tier | Cotton Mills | Ports | Shipyards | Iron works | Coal mines |
---|---|---|---|---|---|
IV | 3 | 2 | - | 1 | 2 |
III | 2 | 2 | - | 1 | 1 |
II | 0 | 2 | 2 | 1 | 0 |
I | 0 | 0 | 2 | 0 | 0 |
Locked | - | - | 2 | - | - |
Reference player board:
The restrictions for this round are:
- You may not build canals (rail era)
- You may not build tier 1 industries (rail era)
Reminders:
- You must be connected to either a coal mine (belonging to any player) or the market to access coal. The connections do not need to be your link tiles.
- Link tiles must connect to your existing network at one or both ends.
- You may build multiple industries in the same location.
- Railways require coal.
- You may build one or two railways using a single action by paying one coal and £5, or two coal and £15, respectively.
@Captbnut to play