Godspeed you brave fool!
Don’t do it, it’s a trap.
I’ve got a bad feeling about this.
This is not the banner you are looking for!
The empire wants you to do it so it must be bad for you!
Defence roll: [ ]x1 + [o]x2 + [oo]x1 + [x2]x1 = 8
+3 = 11
Attack roll: [:]x3 + [!]x4 + [!!@]x3 = 11 (3 skulls)
So you lose 3 warbands, then sacrifice 1 more to win.
Yashima loses 1 warband.
The Darkest Secret is a bit less dark, and a bit less secret, but it is yours.
Edit: Just realised there are only 4 defence dice. I’ll randomly remove one.
The 2 shield die didn’t happen, so the valiant 8 defence becomes only 4, and Captbnut wins without sacrificing the extra 1 warband.
(I’m doing this using a 3rd party die roller, from bed, so a screenshot update will have to wait until tomorrow. You have 2 supply left.)
I’ll move to the Sprawling Ramparts for 2 supply.
Can I put my other secrets on to the banner this turn? If so, I will. If not, I won’t!
Then I’ll rest
Recovering the banner is a 1 supply action. If you had 1 supply to spend, you would put your 2 secrets on it, and recover the 1 from it. That’s the only default way to get more secrets on the banner.
Ok
In that case instead of moving I’ll recover the Banner from myself and put as many secrets on it as I can
Change of plan. I’ll move to the wastes
@chewy77 as we move into round 6.
Don’t I need to roll the dice?
EDIT: Ignore that, it only happens when the Chancellor is still the Oathkeeper, just remembered.
Sorry @GeeBizzle, but I need the favour, so I will spend one secret to send the Pied Piper to you.
Sorry, secrets can’t be spent on card powers while @captbnut rules Spellbreaker.
Aghh, again. Sorry about that.
Then spend two supply to travel to Lush coast, and campaign there. That spell breaker is really annoying. I’d rather have my enemies suffer it.
Lol, I think everyone wants to do that.
So, to get this straight:
Target is Lush coast. 1 defence die +1 die for Oathkeeper + 1 warband.
Attack is 3 dice.
Battle plans are Longbows for -1 attack
So it’s a fairly risky campaign, with just 2 attack dice vs 2 defence dice and a warband. If you end up sacrificing all warbands to win, control goes back to the bandits, who are enemies of everyone (and currently always have 2 defence dice and 3 warbands).
I will have to risk it. Fingers crossed. Alea iacta est and all that.
Defence rolls 2 shields, for a total of 3.
Attack luckily rolls 2 swords.
To win you would sacrifice 2 warbands and place the remaining one on the site.
Captbnut’s one warband flees to board.
Yay!
So hence, the initial plan can work. Sorry @GeeBizzle Pied Piper goes your way.
And I will muster in the Lush Coast, which should be my turn??? I think that leaves me with just one supply?
That would leave you with one supply, yes, but you must muster on a denizen, not a site. Where the favor you spend goes matters.
What happened to all that your enemy talk. Have I not been a loyal citizen.
You have indeed. I never said I was a fair ruler… desperate measures, I guess… Plus you have plenty of troops there to do your bidding. You’ll do fine, I think…
@Benkyo , can I muster at Key to the City??
