Yes, it does.
Brilliant. I’ll edit and do that. Might as well fail spectacularly for a second time.
Also just because I want to say it. NEVER TELL ME THE ODDS!
But actually thanks for the clarification and telling me the odds.
Hey, that actually improves your odds to…
But seriously, I understand that some people might not want to know. I’m erring on the side of too much information, because the campaign system is quite involved, and the effect of defence dice multipliers is hard to intuit.
(Note that I retconned the previous campaign against Yashima - she had no Favor to spend on Extra Provisions, but the Chancellor should have been involved as an Ally, meaning the +1 defence die from Extra Provisions was replaced by the +1 defence die from Oathkeeper. So, no change, phew.)
OMG, those defence die are super swingy.
Sorry went to sleep two Warbands on site sounds great.
The whole campaign thing is made to be that way It is why I try to avoid it. But sometimes you can’t.
Question, now the GeeBizzle has taken (I was going to say stolen, but let’s be civil) the Sceptre from me, can he exile other Citizens?
Yes, for the usual costs. Not in the turn it was taken, but when his turn rolls around again.
5 favor ±1 for Oathkeeper ±1 for People’s Favor.
Also has the ability to make anyone a Citizen too, the usual way, for free with a relic from the reliquary.
Self-exile payments go to the holder of the Grand Sceptre, and the holder cannot self-exile.
So, to recover it, I need to campaign against the Sceptre, or against his meeple?
The sceptre is the target, with 5 defence dice. A pawn target is called banishing: 2 defence dice to burn half their favor and send them to any site.
The thing they have in common is that you must be at the same site, so warbands on their board are added to defence, and right now the site is a compulsory additional target and the two warbands there also contribute to defence.
Darn! OK, thanks Benkyo
Right, so I am out of favour; for Mustering, I would need to spend a secret on Spirit Snare, and then spend it on the other card in order to muster two warbands, is that correct? At a cost of one supply, that is.
EDIT: as I cannot place any favour to muster on this turn on Spirit Snare, I can only use Scryer, right?
That’s one way to do it, yes.
You have the option of using the minor action on Spirit Snare - secret for favor, no supply cost. Or, if there is favor in the matching bank, you can trade for 1 supply - which is a secret for 1 favor + 1 favor per matching adviser. IIRC you have an arcane/beast/order adviser, so 1 secret for 2 favor if you Trade with the Arcane peeps.
Yes, but I am still limited by only being able to recruit by using cards with no books or coins on them.
Of course, yes.
Oh, and if you do trade, don’t forget you also have the Careless modifier. So that could net 3 favor from a Trade action.
Yes, there is that as well, that’s why I am not that interested in trading.
Btw, if GeeBizzle starts giving away relics making citizens, I do get the disadvantages?
Er, what? Why would that make you less interested in Trading? +1 Favor from trading is a good thing, surely?
Yes, if relics are removed from the reliquary by any means, you get the bonuses revealed, which also come with relatively minor drawbacks.
Gosh, sorry, I really had read that the wrong way, for not making the image bigger. That changes things…
Ohhh, wait. Just realised the arcane bank is dry out of favour.