Defence dice is targets, in this case 6 for the banner and 1 for the site (sites are all 1 die). You add Warbands to the total rolled, so a fixed +5 (Warbands do not provide defence dice).
You rolled X2, X2, 2, 1, 0, 0, 0 for 12, then +5 for Warbands.
Ah, I thought I could use it at my site… the thing about Oath I like the least is campaigning. I really try to avoid that. I much rather win by intrigue rather than brute force But it had to be done… or to put it differently: I couldn’t see another way.
I was reminded this morning that the successor rule / win condition exists. I know you won’t believe me but I had completely forgotten about that. I take back everything about not being a backstabby Thundercloud. (Oops)
“A conqueror is always a lover of peace (as Bonaparte always asserted of himself); he would like to make his entry into our state unopposed.”
— Carl von Clausewitz, On War, book 6, chapter 5.
Just need to correct some misinformation here. Bandits won’t use Lancers because they don’t attack, and more generally won’t use cards with a cost, but they can use cards that get discarded.
Yes, that is an option. When something is used out-of-turn, the favor goes straight to the bank (Hearth, in this case). Also, battle plans can always be used regardless of whether there is currency on them.