I think for me:
Igloo pop - a 90% audio and 10% feel based game
Deception - a narrative construction game (I learnt yesterday the expansion and base game all fit into the much smaller expansion box -just) - I don’t consider this social deduction iirc.
Hey Yo - a rhythm based card playing game
Custom heroes - a ladder game but with card crafting. I might have another ladder game in Scout.