V-Commandos: Grail (Dec 2020)

OK.

I’ve swapped the objective to the Admiral’s counter.

Reinforcements: enemy-2.
Enemies move: W

Turn 15


Move E, S (1), S, W (1). I think I can get out for sure next turn.

(thinks) Yes, good point, while special movement powers don’t apply to escorted characters I don’t see why the uniform wouldn’t still work.

Reinforcements: enemy-3.
No enemies are free to move.

Turn 16


I don’t see anything there to stop you getting out in two.

Yup, West, and down. Done!

Nice job, guys!

OK, let me try not leaving this for a few weeks this time… Nobody’s jumped in on Meta, so: