V-Commandos: Black Tea

Tricky. Okay, shoot east, as I’m visible already.

@discobot roll 2d6

:game_die: 1, 3

Bugger. And again.

@discobot roll 2d6

:game_die: 2, 6

Phew. East to stealth again, picking up first aid kit.

Given the event card, you can have a free healing and one more action.

Ooh, perfect. I’ll take the healing but remain hidden in this square. I’m planning to storm the objective next round, Roger, how about you? Or would you rather I waited?

Next turn depends on luck and enemy movement. There should be two enemies in that tile, so if I get lucky shooting both in one action I can use three remaining actions to do in / objective / out. Otherwise I just keep shooting everyone who goes in there and wait until I do get lucky.

  • Enemy reinforcements
    • North
      enemy-2
      enemy-2
    • South
      enemy-2
      zero
      enemy-1
      enemy-2
      zero
      enemy-2
      enemy-2
      enemy-2
  • Enemy movement
    • north is S
    • south is N
  • No enemy fire

Turn 3


North event doesn’t affect JGD since he’s on an indoor tile.

I’ll take my shot:

@discobot roll 2d6

:game_die: 3, 2

Bother. Two more shots and stay hidden.

@discobot roll 4d6

:game_die: 4, 2, 6, 1

Drops: TNT, first aid. Over to you chaps.

Bruno goes stealthily N (2, this being the Bruno who can do that), spends 1AP doing the terrain objective, and then goes S (1).

Stealth check for moving onto an occupied tile:

@discobot roll 1d6

:game_die: 3

That’s fine.

Over to @Lordof1.

Okay. Toss a grenade east.

@discobot 4d6

I mean @discobot roll 4d6

:game_die: 4, 6, 5, 1