V-Commandos: Black Tea


#44

Tricky. Okay, shoot east, as I’m visible already.

@discobot roll 2d6


#45

:game_die: 1, 3


#46

Bugger. And again.

@discobot roll 2d6


#47

:game_die: 2, 6


#48

Phew. East to stealth again, picking up first aid kit.


#49

Given the event card, you can have a free healing and one more action.


#50

Ooh, perfect. I’ll take the healing but remain hidden in this square. I’m planning to storm the objective next round, Roger, how about you? Or would you rather I waited?


#51

Next turn depends on luck and enemy movement. There should be two enemies in that tile, so if I get lucky shooting both in one action I can use three remaining actions to do in / objective / out. Otherwise I just keep shooting everyone who goes in there and wait until I do get lucky.

  • Enemy reinforcements
    • North
      enemy-2
      enemy-2
    • South
      enemy-2
      zero
      enemy-1
      enemy-2
      zero
      enemy-2
      enemy-2
      enemy-2
  • Enemy movement
    • north is S
    • south is N
  • No enemy fire

Turn 3



#52

North event doesn’t affect JGD since he’s on an indoor tile.

I’ll take my shot:

@discobot roll 2d6


#53

:game_die: 3, 2


#54

Bother. Two more shots and stay hidden.

@discobot roll 4d6


#55

:game_die: 4, 2, 6, 1


#56

Drops: TNT, first aid. Over to you chaps.


#57

Bruno goes stealthily N (2, this being the Bruno who can do that), spends 1AP doing the terrain objective, and then goes S (1).


#58

Stealth check for moving onto an occupied tile:

@discobot roll 1d6


#59

:game_die: 3


#60

That’s fine.

Over to @Lordof1.


#61

Okay. Toss a grenade east.

@discobot 4d6


#63

I mean @discobot roll 4d6


#64

:game_die: 4, 6, 5, 1