We’re out of 1942 and into 1943, and there are three missions in February alone. (Fortunately there are no campaign rules with cumulative stress etc.) These are all base game scenarios. One of them is a four-player mission, the other two are threes, and I’ve randomly picked one of the latter.
I’ll take Bruno with the un-silenced Sten, for the Streets map, please.
Well let’s try the gold death cheater today then.
“I’m a medic, so I brought a first aid kit. How about you, Boris?”
“Grenade.”
“And…”
“Also grenade.”
Turn 1
In the south, I think the big decision is whether to split up or stay together. I think I favour staying together, but…?
In the North, I asked for Bruno with the un-silenced Sten, because I kind of need the crowbar that comes on that version.
Thanks! Up, West, Crowbar the door to the North.
4, 1, 1, 2
Oh, hang on - the event card means neither of them gets killed, and I can save an action instead of shooting the second time.
Sorry, will do this tonight.
Given that I can’t save actions and we probably don’t want the alarm going off yet, I propose splitting up! Up, west, north, north for me. We’ll see how it goes when the baddies turn up. I am a death cheater after all…
Argh. I should have drawn two event cards for the two terrains. Well, we’ve all planned for that one, so I’ll let it stand.
- North
- Reinforcements
enemy-1
enemy-2 - Move: east
- No fire
- Reinforcements
- South
- Reinforcements:
enemy-2
enemy-1
enemy-1
- Reinforcements:
Spotting check for the NW corner:
@discobot roll d2
2
Still spotted. Which means enemies move towards you. Through me. Which means they get the chance to spot me.
@discobot roll 2d6