A legacy version of Sagrada? I’m not sure everything needs a legacy version and I love legacy games.
The cool version of this is you end up with a full church of windows that look cool.
The realistic version of this is that the last mission is a bake sale to help repair the frames.
Does it come with a giant picture of a thermometer for tracking the progress of the church window fund?
Only in our dreams I suspect.
Is anyone paying £260 for foundations of Rome? Assuming the exchange rate is dollar to donut (aka pound sterling)
If I have a job that pays a lot and have a big f-off house, then sure.
“We had to build a Foundations of Rome room. It wouldn’t fit in the games room.”
Was Foundations of Rome talked about in a recent SVWAG podcast as an example of a light game in a hug box that’s expensive due to all the unnecessary plastic?
Possibly - it’s a good description. It looks a bit like a lighter suburbia.
Yeah I’m not judging - if I had it spare I would but it feels like a lot still. I guess what would be really interesting would be to see who would be willing to divert a normal gaming budget for it ( a little bit like how I “rationalised” dice realms - that’s two games, but this is closer to four games).
If i were to characterise dice realms the feel it gives which is unusual For a game is an oddly physical and aggressive deckbuilder which feels like it fills a niche that doesn’t exist and so can sustain its premium on that basis.
I noped out of a Foundations of Rome playthrough video about 15 minutes in because once play started I was like…oh, you’re literally just buying lots to put buildings in. That is the game. Probably that is fun to someone but not me!
Ah no. Didnt took it that way. Kinda difficult to justify it in my position, which will be different to another person’s
Whereas I thought. “That looks interesting. I’d like to play that… Why all the plastic? Why 3D? This would have been fine with cardboard (or maybe thin plastic like Blokus pieces) at 1/3 the price.”
What’s dumb is it is cardboard for the smaller buildings. So it’s not even consistent.
In my earliest interactions with the hobby I was amazed at the end lay out of Carcasonne, that collective cool map we’d created with it’s janky open towns, sleeping farmers and giant fields. But I wonder if in the modern era of plastics a plenty to get even close to a similar feeling you need a three-d environment, so in the current culture with a lot of scattered minis seeing a small collectively made town with plastic buildings is a cool feeling that would not be replicated by card tiles.