Star Trek Ascendancy game 6

Nine hits against the Klingons, leaving 2 ships; 3 against the Fed, I assume concentrating against one fleet in order to try to break it up for later.

@RossM: retreat or press the attack? (Klingons don’t have the option of retreating.)

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Continue please.

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Ha!
more and more interesting…

And it was such a quiet galaxy a few rounds ago.

@RogerBW asked for a die roll:
Federation pool 9d6: 2× 1, 2× 2, 3, 2× 4, 5, 6 for 4+ rerolling 1s
Klingon pool 2d6: 1, 5 for 5+

One more Fed ship lost, breaking up the fleet, but 8 remain. You may tactical-move those two ships plus the fleet into Kronos if you wish, and you have one Command left.

I’m really wondering what’s happening next… :grin:

I’d say let’s tactical move onto Kronos with all the ships and then attempt Hegemony.

@RogerBW asked for a die roll:
So you have A2 +1 for Universal Translator = d6+3: 5
Which needs to exceed: A1 + 4 nodes + 1 (Klingon High Council) = 6

If you don’t have any non-Command actions, we’re on to
Card 4: Romulan (@Carletto80)






It’s a hard turn, with hard decisions to take.

Build:

  • improve shields (cost: 6R)
  • put 1 Research onto RD and CC projects (cost: 2R ; gain: 1C, 1 command (exhausted))
  • colonize Argo and build a Culture Node there (cost: ship in orbit, 3C, 1P)
  • buy 1 Ascendancy (cost: 5C ; gain: 1 Asc)
  • disband fleet 3
  • build 9 ships on Deneb V forming them into generic fleet 3 (cost: 9P)
  • build 4 (or whatever my residual Production allows) ships on Romulus forming them into generic fleet 2 (or whatever fleet is the one with Battle Group on its front side) (cost: 4P)

Command:

  1. Ship in warp from Sigma Draconis exits warp through Kronos into Paulson Nebula, pending Federation approval (I received private consular dispatch they agree on the move, but I’ll wait for a public answer)

Just to gently point out that’s 6 culture per turn for the Romulans at this point…

Can confirm passage is fine

C1 continues: Romulan ship braves Paulson Nebula, and with Shields 1 is safe from a hazard-6. Where should the Research go? Active projects are Tal’Diann Security Forces, Orbital Defense Grid, Katra of Surak.

Command:

  1. Research on Tal’Diann Security Forces (I think this is the first research I get from phenomena this game!)
  2. Fleet 3 enters warp
  3. Fleet 3 exits warp through Nervala IV in the last space lane sector before the Black Hole
  4. Fill fleet 2 to maximum capacity with ships from Romulus, and have it enter warp
  5. Fleet 2 exits warp into Hupyria
  6. Commission Starbase in Hupyria

The Romulans are done

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It’s my second time being right next to the Paulson nebula - I’ve been a bit spoilt!

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I may have the mighty Klingon Empire notice that they actively chose to act after the Romulans…

Meh, we’ve cooled on that Nebula. There’s only so much poking a Klingon can do without wanting to hit something.