@COMaestro@RogerBW@Chewy77@Lordof1Awaken Spirits, the time has come to drive off these new arrivals who blight the land!
(Captbnut let me know via DM that they would rather sit this one out. Carcinisation avoided… for now.)
Next up is to choose a Spirit and a player colour (default colours are red (RogerBW), yellow (Chewy77), blue (COMaestro), lilac (Lordof1) but you can be whatever you please).
Low complexity Spirits have the option of using a fixed power (card) progression instead of drawing randomly. If you’d like to use it, let me know.
Starting top left and proceeding clockwise, first up is @RogerBW, then Lordof1, Chewy77 and COMaestro. Available Spirits are:
Let me just throw in a note on Ocean: most likely mistake to make with this spirit is to miscalculate where they can reach. The targeting for their powers is very restricted and everything beyond coastal lands is almost unreachable until they draft some additional powers.
Other than that: the back and forth of their presences is great…
A note to all players: Ocean’s Hungry grasp means that the ocean spaces are in play this game. Specifically, if COMaestro has Presence in an Ocean it is treated as Coastal Wetlands for the purposes of Powers and Blight and any player may Gather or Push pieces into those oceans. COMaestro will then drown them, destroying them to get bonus Energy.
The final step of setup is to flip the top card of the explore deck, and it reveals: Mountains.
Player boards are open information, hidden here only to save space. Cards in hand are technically hidden, but this is a co-op game so I’m not going to hide them any more than I have unless requested.
@RogerBW@Lordof1@Chewy77@COMaestro All Spirits now choose one of the Growth options from the top of their player board, carrying out the steps in any order.
If you are adding Presence, please state which track you are taking it from (Energy or Card Plays) and which land you would like to add it to.
If you are gaining a power, please specify if you want Major or Minor and I will DM you the choices.
Feedback or requests for how information is displayed or arranged is welcome!