I think I made a mistake in selecting “the valley” for the last forum game - a scenario where everyone can just do their own thing in a corner might be a good way to learn the basics, but it totally fails to show where R&B shines.
R&B is much more than just an optimization puzzle. Marauding donkeys and the tension between optimization, defence, and offence are what it is all about.
Of course, this is just my opinion, and if it turns out people want another friendly game with the training wheels on, that would also be fine.
So, who is up for it, and what kind of experience are you after? R&B caters for all.
Probably have to hold off on choices until we know how many people are playing.
The valley is the one we did last time, and people just stayed in their corners without interacting - fine for learning the rules, but not very exciting.
Rowing, l like. Played a half-game once, am playing it now async. A bit of cooperation on the cramped starts, and competition on the centre mass.
The handicap principle is a bit odd, not sure how that would play out, or how weighted the handicapping is in practice.
Four sailors looks interesting, never played it. I think the length estimate is irrelevant - all forum games will run long, especially with conflict.
I’m beginning to think that anyone who might be interested has already seen the thread and decided not to join.
So, how about 2-player? Or I could join for 3? The player interaction seems fragile at 3 - it seems self-defeating to go to war with both other players, especially if they decide to cooperate as a result.
(The little symbols beneath the maps on that last image indicate which of the modules selected from bombs, airplanes, railways, cities, managers, electricity, extra research, and polders are included)
Oh, there are actually a bunch more from the old website that I forgot about that I have compiled in the module, but we probably already have a big enough selection to get started.