Recent Boardgames (Your Last Played Game Volume 2)

Now that I have a table dedicated to solo gaming, and all three of my children are sleeping through the night, I have been doing more gaming in the evenings.

With the BGG 1 Player Guild’s upcoming Top 200 voting (votes due in a week or less), I decided to do my best to play at least 20 solo games (spoiler: I haven’t and won’t) so that I could have a well-informed fresh impression of these games in order to rank them.

These are their stories:


Merchants of the Dark Road – did not finish. The game’s random setup state and first turn put me in a position to do an AI travel action as the very first thing in the game, which took me about an hour to muddle through. Afterwards, I was pretty sure I messed up at least one thing and I had zero clue what I should be focusing on after that – the action menu is very broad and the game gives you very few nudges in any given direction; capitalizing on the AI’s next travel action would have been where I started… but even that was a bust when it came time for my first turn. I packed the game away after playing a single turn of the AI.


Kanban EV – I set this one up immediately after packing away Merchants of the Dark Road, but it took me two weeks before I had read the rulebook, watched a solo playthrough video, and was confident in the rules enough to proceed with playing the game. The first night of actually playing the game was straight-forward, but I ended up referencing the rulebook a lot for the iconography. I spent the rest of the night printing out a player aid and refreshing myself on the solo rules (specifically). The next time I sat down to play it, I played nearly the entire thing to completely in one sitting; finishing it the next night.

The solo system is so smooth in this game. It’s literally smoother in play than it has any right to be. In general, I tend to not like AI/bots/automas because they just feel arbitrary and unfair; like playing with a drunk friend who you let cheat and do whatever they want just so you have an opponent to play against. The solo Ai in Kanban EV is absolutely not that way. They are predictable and their actions rarely defeat or spoil your plans; more often than not, they just complicate them; so what was a “okay, my next 4 moves need to be W, X, Y, and Z” turns into “okay, my next 5 moves need to be W, X, A, Y, Z” instead.

I thoroughly enjoyed Kanban EV as a solo experience. It is a VERY large, very EXPENSIVE box, though; and I’m not sure how I’m going to feel about it as a multiplayer experience. I’m sure it will be fine… but likely not “great”.


Gentes – I feel as though the “deluxified” components of this game have lost the plot. They seem less practical than the pictures/videos I’ve seen of the normal components. The game itself is an action-efficiency euro with some clever resource management. It’s actually a worker placement game, but instead of worker placement, it’s a action-removal mechanism.

I struggled to get an efficiency engine to “sing”, so I lost and didn’t really know how I could have done better.

This one I would definitely prefer multiplayer, I think; but I wonder how good it would be even as that?


AuZtralia – I picked this up on recommendation of my former neighbor. I was amazed at how solid of an experience this game is. I’m sure the multiplayer feels similar, but the solo experience was just outstanding. In the same way that a good deck-builder game asks players to perform a shift between “building your deck” and “winning the game,” without explicitly forcing that player to with a gamestate change; there’s nothing that separates the early game of AuZtralia, where you are building your rails and farms and collecting resources, to the mid-game where the Old Ones wake up and start threatening your infrastructure, and the end-game where you are trying to hold on, hunker down and just survive until the end.

The game creates a natural arc with nothing more than a few discs on a time track. Early on, mobilizing your military is fast and effective. But later in the game, you’ll want to mobilize more and more types of units, which means you’ll be taking 6 time to deal with that one Old One, while the Old Ones can march half-way across the map in that same time.

The tension is incredible, but it didn’t feel oppressive. I went from, early in the game, thinking “I must be doing something wrong; this is so easy!” to later thinking, “Oh, I’ve made mistakes, this is going to be impossible!” to, at the end, thinking “I must have missed a rule somewhere… I… survived!”


I wanted to put Architects of the West Kingdom on my table next… but… I cannot find it.[1] It’s lost on my shelves somewhere, I guess. So I have Paladins of the West Kingdom half-setup now, instead.


: sometimes?

EDIT:
[1]: Stand down, everyone. The game in question has been found.

12 Likes

I think the best reason not to buy Caesar! is Samurai! which plays similar at 2 but also has the 3 and 4 player expansions which actually change the game up quite a bit.

Of course, the best reason to still buy Caesar! is Knizia! and his white-knuckle grasp of his publishing rights along with the cantakerous mechanic, which means you can buy Meow! but not Samurai, or Tigris, or Through the Sausage, or Yellow & Yangtze, or The Confrontation, or Taj Mahal, or…

4 Likes

I haven’t heard of this one. Silly joke, or weird autocorrect?

4 Likes

Be prepared for a Kanban experience. Several rules readthroughs and a lot of fiddles that end up in an actually smooth and satisfying solo experience. I’m not sure I’d every play this game with PEOPLE but I’m eager to solo it more.

Separately, broke out Just One. Delightful! Not sure I prefer it to Codenames or Decrypto but it’s solid. Some highlights:

Poutine - Hockey - Bieber = Canada. But the guesser passed. We were all screaming.
Bean - Twine - Cat = String. …this was possible but such a stretch we were dying laughing as the guesser scratched his head for five minutes and we insisted he could get there. He guessed “ball” and we talked about bean balls the rest of the weekend.
Snowhite = Dwarf - after my wife and I Gimli’d each other out of the game and a long discussion about whether Snow White was one word and how many W’s it had, the guesser just nailed it. I knew I should have gone Thorin but wasn’t sure how deep the guesser could go.

5 Likes

@Yashima can correct me…

durch die Wüste = Through the Desert
durch die Wurst = Through the Sausage

But to anglo ears it’s almost imperceptible.

Maybe it’s just me, but on forums like Reddit and BGG I rarely hear it referred to as anything other than Through the Sausage anymore?

11 Likes

So homophone silly joke for the win!

8 Likes

That is correct. Also, everything Wurst is great. You might say „Durch die Würste“ because Wurst is singular and Würste is plural. And more Wurst is better.

9 Likes

Oh, you Germans and your silly words.

Because English is so superior with our three different pronunciations of the letters ‘ough’ as shown in ‘through’, ‘though’, and ‘tough’. I guess ‘plough’ would make four.

/s, in case it wasn’t obvious.

8 Likes

Also “cough”.

7 Likes

Good call. It’s close to ‘tough’, but juuuuust different enough.

5 Likes

I guess each language has its things. You need silly stuff like that if it is not with sounds it is with something else. In Spanish we have always the same basic pronunciation for every letter, but we mess you lot with a million different verbal tenses and modes.

4 Likes

The English are degenerates for dropping accents on their letters.

5 Likes

Which goes right out the window for “hiccough”.

6 Likes

English certainly is a challenge. It can be understood through tough thorough thought, though.

11 Likes

I find it interesting to see which version of “ou” people default to when presented with an unfamiliar word, like Kouki.

3 Likes

I think the main problem comes from French and their habit of making simple letters (particularly vowels) into complex sounds. Four out of five vowels in English have two sounds when pronouncing them as a letter. Only “E” has a simple sound. And that is only when naming them, let alone using them within words. My first few years in the UK I was always scared to pronounce “e” and “i” wrong inside “new to me” words, because there’s simply no rules for it.

Kouki would be pronounced the same way by every Spanish speaker. And even if they lengthened one of the vowels accidentally, or slightly stressed one vowel from that “ou” “diphthong” in the middle (technically ou is not a diphtong in Spanish), everybody would understand the same word. In that way, it is a very forgiving language.

4 Likes

Oh man, I had no idea AuZtralia had a solid solo mode. There was a with-all-expansions collection up for grabs at the play-to-win table on the weekend. I would have been all over that if I’d read your comments beforehand.

5 Likes

One ough my favourite place names is Loughborough (luff boro) which has two ough in the same word pronounced differently.

7 Likes

I must admit one of my favourite name places in England is Scunthorpe, but for very different reasons…

Due to sounds, there’s Leominster (including an embarrassing situation in my past life in the UK when I stopped somewhere in Herefordshire to ask for directions to it) and Worcestershire to make my top three…

4 Likes

Played On a Scale of T-Rex yesterday with the children whilst my wife was having a day at the spa.

Minor Rant In A Safe Space

We were gifted this by some well meaning friends for our wedding anniversary. It’s a terrible game that our children love because you are all forced to do silly actions. I don’t like Monikers for the same reason. If it were my choice this would be ejected from our house however we now have a social obligation to keep it as these friends are some of my wife’s closest and oldest friends. Thus my wife is horrified by the thought of getting rid. Thus I now stuff in my house that I will be forced to play.

Rant Over

On a better note Fafnir is excellent even if the 40 point total is way too high (easily adjusted though)

7 Likes