Gaming roundup for this week:
Concordia, got this to the table with some buddies this week, we played with salt and the Forum on the Hispania map. Was a great game, the two of us in the lead were neck and neck till he pulled ahead at the last minute by nabbing the Concordia card. I’m not sold on the Forum cards - they’re interesting sure, but felt a little unnecessary as an addition… Eh the others said they thought they were great, so maybe it’s just me.
Three Sisters, my copy of this arrived fresh from Kickstarter this week, and have got it to the table twice - once solo and once with a friend. The first game I was a little unclear on how some aspects of it were meant to work. Can’t say I was thrilled with the rulebook either, there’s some important rules buried in paragraphs of text. Maybe it would’ve clicked faster if I’d played Fleet:the Dice Game (but I’m still trying to track down a copy of that one…) But by game two, it all came together. Combo-tastic is an understatement with this game! I went heavy into goods and perrenials, which paid off with a decent lead at the end. Lots of fun, a bit easier to get to the table than Hadrian’s Wall, but still super fun and satisfying. I might like Hadrian more atm but they’re both great.
Metro X, taught this one to my wife when she was laid up with back troubles as a game that she could play without moving. Was fun - she really enjoyed it and gave me a good run for my money. Some good points on transfers gave me the win, but I suspect our next game will be super tight!
Love Letter, a couple of games of the new 2019 version of this classic. I like the improvements to the production in this version, and the Chancellor is fun but I’m not sold on the Spy cards with 2 players. Seems like it injects some more luck into a game that was already lucky. I get that they’re mostly there for games with larger playcounts though, and suspect they’d work better with more than two players.
Schotten Totten, got to break out this one for the first time with a mate. Lots of fun, I think we played 4 games back to back. Still haven’t tried the tactics cards, but the game as it is I find super engaging.
Fantasy Realms, couple of games of this new addition to the collection. It’s fun, if a little hard to tell how players are doing during the game (at least for novices like us). I suspect repeat plays with the same group will make it easier to tell how you’re going before things are over. The scoring is a pain but there’s more than one app for that to make it a little easier. I think in future I’ll make sure people offer a description of their fantasy realm at the end, to inject that little bit more flavor.
Azul, after round one I felt I was doing pretty well, which is unusual for me. But clearly my mid and late game efforts were lackluster as I ended up with a score like half of my opponents. I obviously don’t get how to play this game, but others like it so it remains in the collection.
Nut, couple of games of this one – they were both tight and tense, but I was particularly pleased with the network I built around a couple of wilds early on in one game, which gave me the win.
Roll Player, lost this one off the back of just not getting enough dice of my colour
I did decently despite that but, my opponent managed all his background goals (I was one short) so partially outplayed, partially annoyed at my bad luck.