After a hectic day at work yesterday, had a brief dinner at home and went straight to Monday Night Games. First we were all a bit undecided about what to play, so we had a simple card game, Antidote. After a first simple round to get the way the game played, we had three more rounds. Simple game, that led to a few laughs due to misunderstanding of the rules due to introduction of new gizmos like placebo, clinical trials and the like. I even managed to win one round due to a romance card, as my neighbour to the left found the level 5 antidote, and I added it to my level 2 oneā¦
Then we moved to Station Master. Another simple game, with cards and passengers and a decent amount of take that that was not very nasty (just simple points). I won by a single point, even though I was convinced my last train was going to screw with my score (they trapped me with a level 2 passenger on a negative points train) 297 to a 296, 277 256 and 227. Fun, cheap, I might actually fancy it for the girls to let them exercise their maths quick calculus.
Finally we moved on to a different table, and played The Shining again. Initially we could have had a chance with 4, but in the middle of the teach a fifth player joined in, and I think it is a game that does not work at 5, there is no chance tokens will reach 4 rounds. We sort of figured out who the corrupted was, but on the final shining I fell short by one willpower point , and on my dice roll killed the player that was in my room (double points as no tokens left and he was injured from a trip through the elevator), so we did not get to do our proper accusation. Still, themed so well (love the first player token, a hotel key ring marked 237) that makes the game enjoyable, but I think it is very easy for the secret traitor for the game to wreck itself letting them win, I think there should be more of a challenge for the player with the corruption than sit back and let people run out of tokens by round 3 of 5.