I will rest.
OK, it’s @Whistle_Pig s turn. I propose you start it with a forum die roll “rolld6” in square brackets. I think it’s important that the Chancellor be the one to make the roll =)
Agreed. I will start holding my breath.
@Whistle_Pig asked for a die roll:
[rolld6]
With extra characters
I’m not sure that worked…
Try the format written on the bot “roll 1d6” in square brackets.
@Whistle_Pig asked for a die roll:
d6: 1
sad trombone noise
Sharp exhale of breath. Phew!
It’s always a sad sight when a chancellor makes a sound like a slowly dying balloon. But also phew.
- Gain 1 favour from the salt flats
- spend 2 supply to travel to the wastes
- spend 2 supply to campaign against the bandits at the wastes and the great slum, using 3 warbands and longbows.
Defence pool: 2 dice. Defence roll: 1 + 2 bandits for a total of 3.
Attack pool: 4 dice. Attack roll: 3 and 1 skull.
Sacrifice 1 more warband to win.
So, the bandits are defeated, but with only 1 warband left, you can only rule 1 site. The bandits take back the other. @Whistle_Pig which site will you rule? And will you use Spirit Snare before you rest?
I’ll put that last war band on the wastes, and use the spirit snare to take a favour from the Arcane bank.
Then rest
@Lordof1 is up.
Okay, provisional move:
Wake place 2 favour on The People’s Bloody Mob-fisted Favour
Action Burn one secret and return another to gain 4 favour from the Alchemist
Muster (1 supply, 1 favour) by placing one favour on Spirit Snare*
Muster (1 supply, 1 favour) again by placing 1 favour on taming charm
Move to Hindland wastes (2 supply)
Muster again here (1 supply)
Campaign (last 2 supply) targeting the chancellor’s pawn (sorry, ex boss!)
I’ll wait for the results of that
Defence pool: 4 dice. Defence roll: 2 + 1 warband = 3.
Attack pool: 7 dice (Longbows). Attack roll: 6 and 1 skull.
Campaign is successful with 1 warband lost. Chancellor’s warband retreats. 4 favor is burned.
@Lordof1 please choose how many of your remaining 7 warbands will be used to take the site, and where the Chancellor will be booted to.
2 war bands here. Chancellor is off back to the plains.
Reveal my vision.
Flip my hidden advisor card for 4 supply.
Search the deck.
The last vision is drawn, and kept as a face-down adviser.
Two more cards discarded to the cradle. Still @Lordof1 to go, but with 0 supply left.