My FLGS was clearing out old inventory for Black Friday, so had a lot of stuff marked to $5 or $10. Picked up Harrow County: the Game of Gothic Conflict for $10, down from $65. It’s an asymmetric game which usually interests me, but unlike most I’ve seen, it appears to play in 30-45 minutes.
I have not read the comic it is based on, but the premise sounds good. It can also be played solo, so I figured for $10, it was worth a shot.
Different strokes and all that, and I hope this isn’t true for you (it isn’t for lots of people), but I’ve become increasingly convinced that for me at least, more is usually worse.
Carcassonne being the exception that proves the rule.
And the rule doesn’t apply to things like Concordia maps or Flash Point: Fire Rescue buildings, of which I can’t get enough.
Oh, I definitely don’t apply that mindset to all games! Sometimes more is worse, and I’ve certainly refrained from buying expansions on that basis.
Funnily enough, I’ve always really enjoyed Carcassonne, but own no expansions (but I do have three different base game variants). The only ones I regret not buying when I could have were those tiny cubes with just a handful of tiles, such as the extended river (which I haven’t seen in shops for about a decade).
One specific point for this which I don’t see mentioned much: say you have a deck of 20 cards and a strategy is to collect the four X cards. You can work out how many card draws you’re likely to need. Now an expansion adds 20 more cards, including four more X cards—but they may all cluster in the bottom half where you can’t get them.
I am thinking that the English version of this year is the German of last year.
It will probably be difficult to translate as it is more puns than text… we had so many laughs this morning.