Hmm. I bet Ghost Stories would be PBF-able. I’ll see if there’s a TTS mod I can use for the graphics…
One of the club members sold me his Roborally - 1994 edition, Washington’s War, and Friedrich. £20 each. Can’t say no to those. I remember Washington’s War from Matt Thrower’s intro wargames posts in SUSD written articles. I have played Maria halfway and found the game very rich in positioning plays and bluffing. Friedrich only made me curious. Also it goes up to 4 player, compare to Maria’s 3 player.
EDIT: also, another club member gave me a copy of Manhattan Project: Chain Reaction for free.
At a casual glance, that looks like the games are on the floor, which would make the boxes HUGE
What’s needed there is a standard reference pear.
Now I am starting to dread the KS avalanche… Tiny Epic Dungeons just arrived at work…
Too much of a good thing…?
I just got home with my second bundle of (retail) faff for Wolfenstein. I missed the Kickstarter (I think it was running just about when I stopped looking routinely), but that doesn’t seem to matter all that much. Probably more important is that there is nothing to go on post-launch in terms of reviews, at least from reputable sources (shills don’t count), and the only detailed impression I have managed to collect is from someone I explicitly dislike.
Didn’t seem to stop me at all. The miniatures are pretty spectacular and will make for a fun project; The “whole game is terrain” thing sold me hard (and it’s so cool); The missions look nicely varied and carry the promise of stealthy goodness mixed with moments of over-the-top badassery; Enemy units are both plentiful and highly varied.
I have an unreasonable amount of love for the franchise and, while it doesn’t seem like it’s doing anything too novel for the genre, it does appear to be leaning pretty hard into its source material and for that I’m pretty darn excited. Long-term hobbycraft aside, I’m 5 drones away from having a first mission prepped for play, and hope to get it tabled within the week to give it a proper spin
Meanwhile, boy, is my clipper arm tired:
[EDIT] Is this ever gonna look good painted up.
Dammit, Norm!!
Also, I bought Yura Yura Penguin too. Might as well.
EDIT: These are both “grails” to me, so I’m allowed to purchase them, officer…
Thought you might wait for my too often ‘I’m not playing games so I’ll sell these ones’ bonfire
Just had this drop for me too
.
Think heavy cardboard has a teach and play through video if you’re into that.
25 for each of them including international shipping sounds pretty good so I didn’t mind. Gotta love that exchange rate!
Yup, the shipping from Japan is has always been curiously cheap
Meant to post this last week. Ready for some Marvelous Mayhem!
Also just got the Thrawn Villain pack for Imperial Assault, and the Vision Hero pack for Marvel Champions. Thrawn because he just had a reprint and he is notoriously hard to find between them, and now I consider my IA collection complete. Vision because I had a digital credit card with $18 on it that I wanted to get rid of, and it was within that price range after shipping.
Planet Unknown came in yesterday. I’m a little bit more excited to play that than Azul. I feel like I’m doing the dirty on that game a lot but I can’t help but feel so disappointed and apprehensive about new Azul. I watched the latest gamenight and they were all struggling with it- straining not to say it was a duffer it felt to me.
I think it’s quite a lot more fun than the new Azul. Though thinking about how expensive Planet Unknown was in the deluxe edition and SVWAG is not wrong in calling it an elaborate roll and write… nothing gets rolled of course but. I don’t regret backing this one bit.
we played our first game of it it was fun. There are valid comparisons to a roll and write but I think it does a lot with what it has.
For reasons, I ordered Shipwreck Arcana. I blame nobody but myself and maybe Zee.
Thanks for absolving me
. I’m sure you’ll enjoy it.
My order of Breakaway Football from The Game Crafter arrived over the weekend, in a box that I can only describe as “functionally dubious.” I’ve been looking for a good, soloable sports game for a while, and this is maybe the only one I’ve seen that isn’t (a) extremely light or (b) based entirely around rolling dice and looking at charts.
Also picked up Great Western Trail: 2nd Edition, as my foray into heavier solo eurogames. I hear broadly better opinions about Maracaibo (at least for solo play), but this one seemed easier to get into, and I like the theme a lot better.
On what you might call an impulse buy a decade in the making, I took home Sentinels of the Multiverse (Definitive Edition) this afternoon. I had planned to buy the second expansion for Space Base, but balked at the value proposition (we really don’t need more of it anyway).
Sentinels has always interested me, but the art was always something that turned me away and, eventually, so did the sheer volume of it. Since I’m coming in fresh it felt like a no-brainer to grab this new edition, not least of all because of the much improved (IMO) art and presentation.
I’ve already played a few rounds of a game and it’s great! Lots to parse, but so far hasn’t become frustrating. They include a specially arranged deck for Baron Blade, which they suggest using for an introductory game. I’ll say this, it’s put me up against a hell of an opening salvo from the Baron. My trio of heroes have been getting knocked silly as they desperately try to stem the tide of minions. Thankfully I took out his big flying fortress, so I can start to take the fight to him.
Lots of fun here already, feels like a winner!
I’m doing monthly solo challenges for it on BGG. ![]()


