Firefly PBF game 1

Thanks, but no. Bree’s ability keeps coming in handy for me.

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OK, so onward to:

Turn 20.1 Marco and Esmeralda @Chewy77

Deal to see what is on offer from Lord Harrow

Second action will be Mosey to Dragon’s Egg

Turn 20.2 Mal and Serenity @Scribbs

Work the job The Ariel City Museum art heist [Crime at Ariel, White Sun (Misbehave 3)] [$4000, Companion +500] [Needs :wrench::speech_balloon:]:speech_balloon:]] [Needs: FANCY DUDS]

Turn 20.2 Mal and Serenity Scribbs

Misbehave #1 of 3:

:spades: Disable the Cortex Uplink [Option 1: Explosives: Proceed.] [Option 2: Shimmy Up There and Cut the Connection: Tech 6; Choose 1 Crew for Test: 1-5 Attempt Botched. 6+ Proceed.] [Option 3: Figure It’ll Quit Workin’ If We Put Enough Holes in It?: Fight 8; 1-7 Warrant Issued. 8+ Proceed.]

Option 1: not available.
Option 2: you have 3 1-Tech crew, so it’ll be 1 vs 6.
Option 3: you have 3 Fight, or Sheydra can make it a Negotiate 8 auto-pass.

I’ll use Shedrya’s ability to auto pass please

Misbehave #2 of 3:

:clubs: You Set Off the Alarm! [Option 1: Hacking Rig: Proceed.] [Option 2: Isn’t Going to Look Good… Run!: Lose Rep with 1 Contact, if able. Disgruntle any Crew who are not already Disgruntled. Attempted Botched.] [Option 3: We’re Boned…: Roll for all Wanted Crew. If any Crew are Seized, Warrant Issued. Otherwise, Proceed.]

Since you have no Wanted Crew, option 3 is easy.

Misbehave #3 of 3:

:diamonds: Check Point [Option 1: Solid with Harken: Proceed.] [Option 2: Can’t Risk ‘em Diggin’ in Your Records: Disgruntle all Wanted Crew. Return all Wanted Crew to Ship. Proceed.] [Option 3: Look Casual and Keep Your Eyes Low: Roll for all Wanted Crew. If any Crew are Seized, Warrant Issued. Otherwise, Proceed.]

… and you’re Solid with Harken.

Pay is 4000, +500 for having a Companion, less 1200 for crew shares. Solid with Niska.

Action 2?

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Crime job, so another 500 for Mal’s ability too right?

Full burn towards Silverhold please, clockwise around White Sun

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② Full burn, one fuel used.

  1. [Bellerophon] Cruiser Patrol [–Player to your right must move Alliance Cruiser 1 Sector within Alliance Space. --Keep Flying.] (@Chewy77 please. That might affect this Fly.)

One sector south, please

@RogerBW asked for a die roll:
Turn 20.2 Mal and Serenity Scribbs

② Fly continues

  1. What’s Going on in the Engine Room? [Option 1: Were there Space Monkeys?: Tech 7 Breakdown; 1-6 Full Stop. 7+ Keep Flying.] [Option 2: Just Rewire the Grav-Thrust: --Spend 1 Part. --Keep Flying.]

Tech 3 vs 7, or spend the part - I’ll assume you spend the part.

  1. [Sihnon] Alliance Harrassment [–Place an Alliance Alert Token in all Sectors adjacent to your current Sector. --Keep Flying.]
  2. Alliance alert trips on 1: d6: 2
  1. Customs Inspection [Option 1: Prepare to be Boarded!: --Contraband & Fugitives not in your Stash are seized. --Full Stop.] [Option 2: Turn and Burn!: --Spend 1 Fuel. --Warrant Issued. --Evade.] (Solid with Harken.)
  2. Cruiser Patrol [–Player to your right must move Alliance Cruiser 1 Sector within Alliance Space. --Keep Flying.]

@Chewy77 to move the cruiser (1 or 2, because of the alert, which I forgot last time).

Turn 20.3 Murphy and Yun Qi @COMaestro

I can fly 6 sectors thanks to my upgraded engines.

Thanks for the reminder! (The longer the game goes on, the more reminders I need.)

  1. Leave No Ground To Go To [–Player to your right must move Operative’s Corvette to an unoccupied Alliance, Border, or Rim Planetary Sector. – Keep Flying.]

@Chewy77 again.

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Cruiser to the North two sectors, to Pelorum

EDIT:
And Corvette to Harvest, please. (Sorry, I had not seen the 6th move)

Mosey to Space Bazaar.

Buy action for Shore Leave

Turn 20.4 Burgess and Bonanza DJCT

① Mosey
② Work:

Zir Com deliveries: priority mail run [Shipping to Zephyr, Kalidasa (2 CA)] [$1500, Soldier +300] [Needs :gun::gun::wrench::wrench:] (AD)

Unload 2 cargo. Pay is 1500 +300 Soldier -800 crew shares, +1 cargo for a Shipping job.

Turn 20.5 Nandi and Bonnie Mae gmwhite999

① Deal with Amnon Duul - sell 2 cargo @ 600, and GM sent.

② Buy at Space Bazaar with $5,900, 3f, 2p:

Hastily Forged Documents ($400, Discard for :speech_balloon:, Discard for Fake ID) (G-SB)
Tall Playing Cards ($0, GAMBLING: Discard to Use: Pay the Bank $500. Draw 5 Misbehave Cards. If at least 3 of the 5 cards have matching suits, take $1500.) (G-SB)
Jesse ($200, :gun:, :wrench:, :shield:, Pilot, Opportunist: +1 Contraband from Salvage Ops.) (C-SB)

Turn 20.6 Atherton and Interceptor @Lordof1

Consider the top three items in Regina. Going to grab a couple of fuel regardless.