Thanks, but no. Bree’s ability keeps coming in handy for me.
OK, so onward to:
Turn 20.1 Marco and Esmeralda @Chewy77
Deal to see what is on offer from Lord Harrow
Second action will be Mosey to Dragon’s Egg
Turn 20.2 Mal and Serenity @Scribbs
Work the job The Ariel City Museum art heist [Crime at Ariel, White Sun (Misbehave 3)] [$4000, Companion +500] [Needs ]
]] [Needs: FANCY DUDS]
Turn 20.2 Mal and Serenity Scribbs
Misbehave #1 of 3:
Disable the Cortex Uplink [Option 1: Explosives: Proceed.] [Option 2: Shimmy Up There and Cut the Connection: Tech 6; Choose 1 Crew for Test: 1-5 Attempt Botched. 6+ Proceed.] [Option 3: Figure It’ll Quit Workin’ If We Put Enough Holes in It?: Fight 8; 1-7 Warrant Issued. 8+ Proceed.]
Option 1: not available.
Option 2: you have 3 1-Tech crew, so it’ll be 1 vs 6.
Option 3: you have 3 Fight, or Sheydra can make it a Negotiate 8 auto-pass.
I’ll use Shedrya’s ability to auto pass please
Misbehave #2 of 3:
You Set Off the Alarm! [Option 1: Hacking Rig: Proceed.] [Option 2: Isn’t Going to Look Good… Run!: Lose Rep with 1 Contact, if able. Disgruntle any Crew who are not already Disgruntled. Attempted Botched.] [Option 3: We’re Boned…: Roll for all Wanted Crew. If any Crew are Seized, Warrant Issued. Otherwise, Proceed.]
Since you have no Wanted Crew, option 3 is easy.
Misbehave #3 of 3:
Check Point [Option 1: Solid with Harken: Proceed.] [Option 2: Can’t Risk ‘em Diggin’ in Your Records: Disgruntle all Wanted Crew. Return all Wanted Crew to Ship. Proceed.] [Option 3: Look Casual and Keep Your Eyes Low: Roll for all Wanted Crew. If any Crew are Seized, Warrant Issued. Otherwise, Proceed.]
… and you’re Solid with Harken.
Pay is 4000, +500 for having a Companion, less 1200 for crew shares. Solid with Niska.
Action 2?
Crime job, so another 500 for Mal’s ability too right?
Full burn towards Silverhold please, clockwise around White Sun
② Full burn, one fuel used.
- [Bellerophon] Cruiser Patrol [–Player to your right must move Alliance Cruiser 1 Sector within Alliance Space. --Keep Flying.] (@Chewy77 please. That might affect this Fly.)
One sector south, please
@RogerBW asked for a die roll:
Turn 20.2 Mal and Serenity Scribbs
② Fly continues
- What’s Going on in the Engine Room? [Option 1: Were there Space Monkeys?: Tech 7 Breakdown; 1-6 Full Stop. 7+ Keep Flying.] [Option 2: Just Rewire the Grav-Thrust: --Spend 1 Part. --Keep Flying.]
Tech 3 vs 7, or spend the part - I’ll assume you spend the part.
- [Sihnon] Alliance Harrassment [–Place an Alliance Alert Token in all Sectors adjacent to your current Sector. --Keep Flying.]
- Alliance alert trips on 1:
d6: 2
- Customs Inspection [Option 1: Prepare to be Boarded!: --Contraband & Fugitives not in your Stash are seized. --Full Stop.] [Option 2: Turn and Burn!: --Spend 1 Fuel. --Warrant Issued. --Evade.] (Solid with Harken.)
- Cruiser Patrol [–Player to your right must move Alliance Cruiser 1 Sector within Alliance Space. --Keep Flying.]
@Chewy77 to move the cruiser (1 or 2, because of the alert, which I forgot last time).
Turn 20.3 Murphy and Yun Qi @COMaestro
I can fly 6 sectors thanks to my upgraded engines.
Thanks for the reminder! (The longer the game goes on, the more reminders I need.)
- Leave No Ground To Go To [–Player to your right must move Operative’s Corvette to an unoccupied Alliance, Border, or Rim Planetary Sector. – Keep Flying.]
@Chewy77 again.
Cruiser to the North two sectors, to Pelorum
EDIT:
And Corvette to Harvest, please. (Sorry, I had not seen the 6th move)
Mosey to Space Bazaar.
Buy action for Shore Leave
Turn 20.4 Burgess and Bonanza DJCT
① Mosey
② Work:
Zir Com deliveries: priority mail run [Shipping to Zephyr, Kalidasa (2 CA)] [$1500, Soldier +300] [Needs ] (AD)
Unload 2 cargo. Pay is 1500 +300 Soldier -800 crew shares, +1 cargo for a Shipping job.
Turn 20.5 Nandi and Bonnie Mae gmwhite999
① Deal with Amnon Duul - sell 2 cargo @ 600, and GM sent.
② Buy at Space Bazaar with $5,900, 3f, 2p:
Hastily Forged Documents ($400, Discard for , Discard for Fake ID) (G-SB)
Tall Playing Cards ($0, GAMBLING: Discard to Use: Pay the Bank $500. Draw 5 Misbehave Cards. If at least 3 of the 5 cards have matching suits, take $1500.) (G-SB)
Jesse ($200, ,
,
, Pilot, Opportunist: +1 Contraband from Salvage Ops.) (C-SB)
Turn 20.6 Atherton and Interceptor @Lordof1
Consider the top three items in Regina. Going to grab a couple of fuel regardless.