Huh, we managed to play Chapter 10 in Oathsworn. I am still firmly on the fence with it… on the one hand, it’s certainly not bad. By Kickstarter standards I would say it’s spectacular. But that’s a low bar.
The story is done relatively well, although this chapter focused on a species of which we have a member in our group, and it had almost no impact (the A’Dendri, treant-people, apparently have no verbal language due to a lack of mouths. And lungs. Why did we just find that out now? And why did the fact we had an A’Dendri with us have no impact on the story at any point?). The combat is getting a little easier now that we have better gear and skills and know what we’re doing.
Ah well. On the 9th we crack open my new copy of The King’s Dilemma, and I’m legit excited about that one. Different group, but I’m curious to see how the lite-RPG-esque elements of the game will work out, and if Andy (my partner) decides that she’s interested in it or not. We shall see!
Other than that, I got Feast for Odin on the table for the first time in… ye gods, years at least. Possibly 5 years? It’s been a long time. What a lovely little game. I lost by a mile (75 to 14), but I had a great time doing it, and I can’t wait to try it again! Also played a quick game of King of Tokyo and another of Cockroach Poker, and Story 3 in our Stuffed Fables campaign. No other games from the list, but that’s okay!
A good month for first plays! Two new games on the list, one of which we played our first game of already (today, technically, but I won’t remember that in a month!).
Rallyman GT was… weird. Not “bad,” but I felt like I was missing something. Actually, I’m pretty sure I was missing several somethings… I’ll have to re-read the rules, because it seemed almost impossible with the track we had to pass your opponent. Although that may have been a 2-player issue more than anything? Not giving up on it yet.
Stick 'Em was a particularly mean trick taker that I very much enjoyed, and Eclipse 2nd Dawn I actually played twice since the first time was such a hit early in the month. I’m… okay with it. I enjoy it, but I still like TI:4 better? And the fact that missiles are still broken AF was disheartening (our second game I had starbases equipped with Plasma Missiles and was functionally unassailable). Still, the game is fast and elegant, and I like most of it.
My Island is interesting. Not as pretty or as elegant as the original, and that’s unfortunate, but I’m willing to give it more than a single play. I’m curious if it will have the same problem as My City (the last chapter of My City I was functionally unstoppable… so much so that I had to start miscounting my score and making intentional poor plays so that Andy had any chance whatsoever… the early rewards for losing were enough to keep the game balanced, but around Chapter 7 the rewards for winning were too good, too quickly).
I did manage to get my Shatterpoint models completely painted, and I’m almost done with the last of my Rebels for SW Legion. About 30 to go… 8 Ewoks, 8 Mandalorians, 12 Commandos, Lando, and two different Boba Fett sculpts (“Classic” and “Dad-bod”). And then that’s it. I can’t afford more models until 2024. I’m going to try very, very hard to be responsible… Andy is starting to get really worried about money (which is kinda adorable… I’ve been worried about money for decades, but she’s not used to it, and I don’t want to make her life more difficult than it needs to be… plus, I’m already depressed, no need to drag her into the muck if being more conscious of my spending makes things better)