My buddy Nick had his birthday celebration today.
Now, full disclosure for any of you unaware, but I don’t have kids, and I don’t particularly like kids. I don’t understand them, they’re loud and intrusive and I can’t rationalize with them. Partially this is due to my upbringing (my parents were… traumatic, might be a good word to describe it… possibly “traumatizing”), partially it was years of working at my mom’s daycare, but regardless, I don’t “get” kids. I don’t judge my friends who have them, I know there is a wire in my head that’s not connected right, but yeah. Nick has 3 sons: Edward (6), Malcom (4), and James (2).
So “the plan” was to show up around 9am, when the kids would be heading out to a park with Nick’s wife for a couple hours, and then Heather would pass the kids off to three of their grandmothers (Heather’s mom, Nick’s mom, and Nick’s stepmom). Meanwhile, Nick invited me, Aaron, and Jared over to play a game during that time. That was “the plan.”
All of this to allow us to play Arydia until the cows came home. Three wrinkles immediately appeared:
- The children were absolute terrors. Screaming, running around, ignoring Nick and Heather, grabbing things, and generally being a massive disruption as poor Heather tried to bundle them out the door for almost a full hour.
- Aaron, for reasons I continue to not understand other than selective social blindness (and I want to be clear: I like Aaron) invited his wife, Kim. Arydia has a very firm 4 player limit, and Kim is… hmmm. She’s… disruptive when she’s not playing games? That’s not quite right… she’s disruptive when she is playing games, and very disruptive when she’s not. Asking questions constantly, starting stories while people are trying to take their turns, interrupting me while I’m trying to explain rules… Kim is… not my favourite person, but I do try to be nice to her since I like Aaron a lot and because Nick has asked me to be nice(r) to her since he also likes Aaron a lot. But why would you invite your wife when you know she can’t play the game and she’ll be as bad as the kids… gah. GAH! Gah. It’s FINE. It’s fine.
- Nick originally invited Gavin instead of Jared, but Gavin never responded and so he invited Jared. And then, about ten minutes after the kids finally left for the park, Gavin shows up. Because of course he didn’t bother to respond and just showed up 2 hours late.
SIGH.
Okay, fine, it’s not my party, I’m just there to try and teach Arydia (which Nick bought years and years ago but has never gotten on the table). And we did manage to play for a couple hours… we didn’t get very far (basically out of the Tutorial Camp and to a nearby town), and didn’t get another fight after the Tutorial Fight (in which I was knocked unconscious)… but… hmmm.
I’m not sure Arydia is good. It’s flashy. It’s got great bits and the paper doll/Diablo way of putting on armour and stuff is kinda neat… but… a lot of it seems like faff for the sake of faff. Like, we found an inn, and rather than the inn just being on the card, we had to pull out a different card and put that on top of the first map card to show the inn inside, rather than the roof… but why? There was no reason to do that. And then there was a ghost in the attic, but the attic was a different card AND when we cleared out the ghost there was, you guessed it, another different card for the “now there’s no ghost here” attic.
I was… happy I didn’t buy it. It might be good, but Nick pointed out that it’s probably best with 2 (or in the words of the great designer Daryl Andrews: “The game works best with lower player counts. Ideal player count… zero.”)
Nick, being the sensitive and compassionate man that he is, declared we should stop playing Arydia and loop Kim and Gavin into games. Which we did. We pulled out Quacks of Quedlinburg, which we added Alchemists to, and it’s just so gosh darn good. Aided somewhat by the nice plastic tokens, but just a solid game in which I was thoroughly trounced (I think I finished around 60 or 70 points in last place, and first was around 120).
Then Gavin had to leave, but then Heather returned and managed to shuffle the kids off to their granmas. One of which (Nick’s mother) decided to park in the neighbour’s driveway… without telling the neighbour… or anyone else… or leaving her keys so that they could move her car. Boomers, man… (Not ALL Boomers, obviously, but SOME Boomers…).
Right, so then we played a bunch of Green Team Wins which was spectacular and simple fun, and then we played a final game of Magical Athletes which the group was… well, it started with Kim announcing authoritatively that a reviewer she trusts says the game is awful and unfun, so that was a great foot to start on (have I mentioned I’m not a huge fan of Kim? And Aaron is such a good guy, I just don’t see what he sees in her… she’s a joy-vampire), but by the end of the first round when the Scooter, Duellist, and the Sludge were all present (Sludge is -1 to all rolls, Scooter moves 1 space whenever somebody else’s power triggers, so somebody would roll, subtract 1 from the roll, the Scooter would move onto the space with the Duellist, Duellist would shout “DUEL!”, roll against the Scooter, win, and then the Scooter would move 1 space because of the duel… just a riot), oh and we had a round with the Centaur (move back opponents 2 spaces when he passes them) and the Banana (knock down opponents that pass him) AND the MOUTH (which missed eating lone racers like, five times, but always JUST barely)… anyway, by the end everyone was laughing and having a great time.
Take that, Kim.
Yes, yes, I’m petty and small. But…
(shakes fist)
Anyway. We then played a final round of Sushi Go Party (Maki, Soy sauce, Sashimi, Bento Box, Nigiri, Miso Soup, Fruit, and Dumplings), which was a nice way to finish the evening.
Overall, a very good time despite the hurdles and… unexpected elements (but not my party, so I will officially stop complaining about it now). And I’m glad to have tried Arydia and to be pretty sure that I’m very glad I don’t own it.