There are some games that we take relatively seriously. And, er, yes. Technology of the FUTURE, folks!
Session 0 - Long-Distance Countryside Bums: Character generation in the dark future of 2020. Which these days looks worryingly optimistic.
(Adventure 1: Slow Boat from Chiba)
Session 1 - A Trip Up Your Own Well: Final bits of character generation, and we even start the adventure!
Session 2 - Come Down in the Gutter and Lick My Way of Life: Betrayal, murder, pool. Just another night in the City. Caution, may contain mallard genitalia.
Session 3 - Lightly Armoured Ball Gown: We try the combat system. HOW much damage?
Session 4 - A Learning Experience: How hard can it be to hit a guy with a car door? Or indeed to get out of a car? Or defuse a bomb? OK, that one may be quite hard.
Session 5 - Bringing a Missile to a Knife Fight: Leaving a trail of dead beautiful women like so many blown roses behind himâŚ
Session 6 - My Clem Fandango is Clepwhackered: The real world is more advanced than the game world, but nonetheless some progress is made. As with so many adventures, it comes down to someone hanging around the docksâŚ
Session 7 - Crowding Around the Ice Cream Cake: Bleed out on the docks, or set up a party in a luxury hotel? The somewhat murdery conclusion.
(Adventure 2: The Arasaka Brainworm)
Session 8 - Subterfuge, But In A Murdery Way: A new job sees the team travel to a tropical paradise to pick up a sample of a new medical product. What could go wrong?
Session 9 - Flip On the Pain Editor: Into the lab with a slightly mad researcher and lots of guns. This canât possibly go wrong. Whoâs a pretty corporate spy then?
Session 10 - Personal Grooming Is Not a Pop-Tart: Time for a daring escape! All we need now is a plan.
(Adventure 3: Cabin Fever)
Session 11 - Can I Get a Swimming Chip?: Board the ship, take a sample, back home for machine oil and medals. Itâll be fine.
Session 12 - Taking Him As a Role Model: Several heavily-armed nutters are stuck in a bar. Oh, and there are NPCs too.
Session 13 - Er⌠I AM a doctorâŚ: Will our heroes survive? Will they be able to live with themselves?