This is the distinction between being visible and raising the alarm. We can right now run north, then west, then west, becoming visible (simply by virtue of being on a large tile, no matter who’s in it) then stealthy again. But that becoming-visible will trigger the alarm, and that means immediate extra reinforcements. That’s what I’m aiming to avoid if we can.
Free enemies move east (there are none).
Firing: no visible commandos.