One slight exception for MGT specifically: it’s handy to have a list of the skills with their subskills, because the generation system will say “Engineering” and you have to pick which sort of Engineering it’s going into. But while I like to be able to strip stuff into a PDF form for play, I don’t use it for generation.
By the time Nick showed up I was wondering how long it would take the guys to realize they should be getting skill rolls every time they succeeded at Advancement. Now that Nick is into his career history I’m wondering how long it’s going to take them to realize they never gave Nick his homeworld skills . . .
Poor Shim, he appears to be the only one not playing it for laughs! Actually, poor Roger, too. I mean, I assume he actually wanted to referee the adventure, but it’s almost de-railed before it got started!
We’re mostly gaming to wind down at the end of stressful days. Any roleplaying which occurs is usually coincidental but, honestly, we all really enjoy ourselves, and that’s why we still do it after all these years.