Iām with @yashima. SPACE.
But also classical Mediterranean. 6 years of Latin does that to you, just wanting to see it come alive.
Rome/Greece/Egypt
- Concordia
- C&C: Ancients
- Cyclades
- Caesar!
- Polis
- Gladius
- Ra
- Kemet
Space gets divided in three parts:
The Solar System = The Crew, Search for Planet X, Mission: Red Planet
Observable Space is based on places that actually exist.
Observable
- Race for the Galaxy (has Earth, Epsilon Eriani, etc.)
- Beyond the Sun
- Roll for the Galaxy
- Pulsar 2849
- New Frontiers
- Jump Drive
- Dark Moon
ā¦ though this also seems kind of sparse, as Race/Roll/NF/Jump Drive are kind of one entity for these purposes.
Which brings us to imaginary space.
Space Fantasy
- TI4
- Gaia Project
- Eclipse 2e
- Star Realms
- Cosmic Encounter
- Space Base
- TIny Epic Galaxies
- Sidereal Confluence
- Impulse
- Liberation
- Spaceshipped
- Galactic Renaissance
Planet Unknown was recently shipped off. You can also divide space into āEmpty Spaceā and āFull Space.ā Empty Space is typified by Battlestar Galactica. Itās just us (and what we bring). Full Space is Star Wars and Star Trek. Itās hard to say which of those has a greater pull on me.
This all doesnāt include Dune (Imperium, classic), Star Wars (Deckbuilder, Outer Rim, ImpAssault, XWTMG), or Warhammer (Forbidden Stars). Those are more about the IP than the allure of SPACE.
Once we get past those salient ones, Iām overindexed on Ireland/Scotland/Taiwan, as the heritage ingredients of my family.
Heritage
- Formosa Tea
- Brian Boru
- Isle of Skye
- Schotten Totten
- Clans of Caledonia
- Irish Gauge
- Inis
- Lowlands
I think the other clusters in my collection are more based on clusters of mechanics or the fact that the industry is overindexed on certain themes to begin with. Iām not drawn to those specifically for the theme. Maybe ocean/polynesia qualifies.
I see @captbnut just responded and Iām with him on the flip side. I avoid the occult themes like the plague. Partially my religious stance, I donāt like playing with occult concepts. But as I look at the pattern, it may be also how the occult is always interwoven with themes of harm.
I know, I know, War games and colonization games, which I generally tolerate (Mombasa excluded) are also rife with harm. Those feel systemic, societal. What I gets me to the core is harm at a more personal level. Sacrificial rituals, abduction and imprisonment, torture, weapons emphasizing pain instead of the practicalities of winning, etc. etc.
I have Mysterium, though Iāve been told it canāt come out anymore. About 10% of Res Arcana bothers me but the mechanics are sound so I just pulled a few cards out of the deck. Some of 51st State really bothers me and I havenāt decided what to do with that yet. I want Battlestar Galactica but wonāt buy Unfathomable. Arctic Scavengers was like Res Arcana, with the butcher and cannibal cards pulled out of the game - but that one got sold as the underlying mechanics werenāt sound enough.
Thatās me.