2026-03-19T17:39:51Z
The board is pretty sparse, but I would have positioned this a bit higher than them. So few crunchy games have such a thematic appeal that really works.
Makes sense to me. I completely agree with Tom: If you had the same mechanics where you had to get to a certain number of points instead of go down to 0, it wouldn’t be worth a second glance. I played this around 2016-17 when I was getting into things like RftG, Village, and Istanbul, and found it very dry and forgettable. The kind of game that gets played based on “Oh that’s a funny premise!” but the novelty of it wears off very quickly (for me, before the game even finished).
Funny seeing Tom so tired and grumpy.
But yeah, this doesn’t really deserve a top 100 spot. It’s OK.
I’ve played it twice, apparently, in 2015 and 2019. And I’m with InkyBloc (and Tom), the one gimmick is the thing that makes it memorable. I don’t seem ever to have sought it out to play, rather fallen into it in a club setting. Pretty sure it wouldn’t have been in my personal top 100 even back in the day.
Even at the time I wanted a fractionally prettier edition with different art for different instances of the same character. ![]()
It’s an odd video for a “top 100” that spends more time talking about how the game isn’t that good than most of their normal reviews. Enjoyed re-learning about the game though, I think I must have first read about it when I was first discovering SUSD.