As a former roleplayer back in the 1980s I am somewhat out of the loop with most modern systems, other than picking up some D&D 5E books. While I can’t see a quick return to my playing days any time soon - having limited regular free time and few if any people I know locally into any sort of games - I had given up thoughts of getting back into roleplaying.
However, a week or two ago I found a few pdfs of old RPGs I played in my gaming prime, or that I had always wanted to play but passed me by. Reading some of them encouraged me at least to relive one of the best solo thrills of RPGs - character creation.
A fan of a few of the Palladium system games, creating my first Heroes Unlimited character was a joy and reminded me why I loved their system and mechanics. (“Salamander”: a scaled Alien planetary scientist from a thermo-world with vibration and mental stunning powers, if anyone is interested.) I know these days, the thrill is about developing the character concept first and then researching the ability, skill and trait combinations, but going in cold I loved the joy of randomly rolling everything to see what came out.
I’m sure we’ve all made countless unplayed characters for all sorts of systems, but I was pleased that the excitement of building a new character is still as strong as the first Dwarf I made in red box (Basic) D&D back in early 1983.