The Enemy Within

Session 13: Leading Them Astray Down the Docks: Of course it’s a setup. That doesn’t mean we won’t go.

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If anyone wants the books Humble RPG Bundle: Warhammer Fantasy Roleplay: The Enemy Within & More by Cubicle7 (pay what you want and help charity)

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I’m really quite annoyed by this bundle - Ive spent SO much money on these books. It seems a bit early days to be shoving them out onto Humble Bundle

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Now Doily has me wanting croissants.

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Me too but I did buy this. Digital copies make it easier to port maps etc to Roll 20, whilst hard copy books make it easier to actually run adventures in real time.

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It doesn’t normally take a hobbit for that, surely?

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Ohoh! Grabbed for general future browsing, thanks.

Lovely to listen to you all again. I’m a bit behind.

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Session 14: Melee Condom: We lurk in the warehouse until the ritual… oh.

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Session 15: The Watch Isn’t Fireproof: Tied up and next on the sacrifice queue. Will our heroes prevail?

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Enjoying the chaos but the interrupting/talking over each other became a little distracting. Maybe using the initiative order during encounters might help bring some order?

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I think in the last session in particular we did a lot of that; apologies, some of us were ill and we were all quite tired.

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Thanks for the reply, It did feel wrong to complain as you guys don’t need to record and publish your gaming but it just felt that players had good ideas but unfortunately all at the same time so were getting a little lost in the crowd. I hope everyone feels better soon and as always I look forward to hearing more antics from Whartson Hall in the future.

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Just to say have thoroughly enjoyed these

My group is approaching half way through the next book, so this is all very recent. Interesting to see where there are shared mistakes and different angles emphasised!

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Consensus seems to be that the players want to continue with it. The poor saps.

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Great to hear!

Edit - meant to add - keeping the thread in the next part I have found pretty difficult. There feels like a need for a significant number of reminders as to why and where they are going next.

As GM it feels pretty clunky; the players may well be in completely blissful ignorance!

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We do, gluttons for punishment that we are.

Glad people are enjoying eavesdropping on our antics. I think the online format is slightly more vulnerable to overtalk as well, so when we’re all a bit worn out it’s easy to stumble into it.

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