Just posted in the recent plays thread but perhaps this is a better play update for here…
My husband, Joe and I, played Arkham Horror LCG today after a bit of a break and falling way behind the release schedule. We still haven’t finished the Circle Undone campaign. We played two scenarios in it today with some solid deck upgrading in between. We were on For the Greater Good and Union and Disillusion. Before that last game we had to make the choice of whether to help the lodge or the witches and we went witches. We disrupted the lodge pretty well and now the head witch is possessed by evil. Oops? In typical Arkham fashion, I’m not convinced either option would have been an actual good choice but perhaps we’ll find out more in the last two games.
Joe is running a Diana Stanley deck with a focus on what he likes to call “shenanigans.” He likes to manipulate the chaos tokens and the like to feel like he has some control. He also has some fight abilities but not much investigation.
I’m Carolyn Fern. I keep us alive (hopefully) and then do most of the investigation with some fight abilities of my own.