Star Trek Ascendancy game 6

Battle Group is wiped out. Klingons lose 4 ships.

Klingons gain a Culture for defeating 3 or more ships in a battle.






Card 7: Ferengi (@Canadian_Errant)

six 6s !!! that’s a glorious defense!

That might even upset a Borg cube!

Build Phase: 1 research to the existing Project (which should finish it)
Gain One Ascendancy (Using 15 production)
Build 5 Starships in Ferenginar

Command Phase:

  1. Build a starbase in Yuri
  2. Ship impluses into Weytan
  3. Ship at warp dewarps in Nervala IV
    4 -6 Ship in Weytahn goes to warp, gets a warp token added, dewarps in Dopteria

You’ve got two warp bonuses from Advancements now, so you don’t need to add the warp token - one command left. For that matter you could warp the ship that started the turn just short of Weytahn directly to Dopteria, and thus not risk losing it to the Weytahn hazard, and still have one command left. Please confirm this before I roll.

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So confirmed.

And for my final order, one of the two ships in Quo’nos/Kronos will go to warp.

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Card 8: Romulan (@Carletto80)

Build:

  • build a culture node on Deneb V (cost: 2C, 1P)
  • put a research on CC and RD projects (cost: 2R)
  • improve weapons (cost: 6R)

Command:

  1. fleet 3 impulse 2 sectors towards Nervala IV
  2. fleet 3 impulse 1 sector towards Nervala IV
  3. initiate space battle vs Nervala IV system

@RogerBW asked for a die roll:
Romulan: 9 ships in general fleet 3, weapons 3+, shields 0, First Strike.
Ferengi: 1 ship, weapons 4+ shields 0, no relevant advancements.

Romulan first strike: pool 9d6: 2× 1, 2, 3, 2× 4, 5, 2× 6 for 3+

Ferengi ship is eliminated without returning fire.

image

  • Follow-up move?
  • 3 commands remain.

Command:

  1. follow-up move into Nervala system
  2. invade Nervala IV

@RogerBW asked for a die roll:
Romulans: 9 ships in general fleet 3, weapons 3+, shields 0, no relevant advancements.
Vulcans: 3 nodes, weapons 4+, shields 1, no relevant advancements.

Romulan: pool 9d6: 1, 2× 2, 2× 3, 4, 2× 5, 6 for 4+
Vulcan: pool 3d6: 2, 4, 6 for 4+

Two Romulan ships are lost, but the system is captured intact.

Vulcans have no Projects to be captured.

Two commands left.

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Command:

  1. ship in Romulus enters warp
  2. ship in warp from Romulus exits warp into Electrokinetic Cloud

@RogerBW asked for a die roll:
Ship is lost on 4+: d6: 6