Star Trek Ascendancy game 3

(but that’s not a Phenomenon, so they go into your research pool.)

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Ok. Disband the fleet.

Launch one ship in and out of warp on an attempt to connect with Beta 12 A

2 commands

2 remaining

@RogerBW asked for a die roll:
Space lane length d3+1: 3

Ship stays in orbit. And Federation gain another production at the start of the next turn because of trade agreement.

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Ship in warp lane moves at impulse towards Risa.

Greetings @MIGHTYSploosh

Would you like to arrange a trade deal?

Happy to exchange my trade deal for your three production trade.

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Sounds good to me @RossM.

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Excellent.

With last command impulse to Risa, so when the cardassians colonise it they get a bonus to our trade agreement.

End turn

Who has #2 you can conduct your turn.

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There is no 2

The next number is 3

Can’t make it all the way there - impulse is 2 sectors of moment, so you end up one sector short.

Card #3 is Cardassian (@MIGHTYSploosh). Status dump coming in a moment; I was playing the game face to face.







My command five was moving to one space away from Risa. That’s how I could open trade negotiations.

Command 6 gets me to Risa

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Ah thanks, sorted in master.

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I would like to colonize both Bajor and Risa. Build 1 production node at Bajor. Then build 1 ship at Cardassia Prime.

Command phase:

C1/2: warp in and out 1 ship from Cardassia Prime to Risa.

C3: I would like to get a research card. How are we doing that? I receive 2 random and choose, or do I name one outright?

For one command, you can do as in the standard rules: pick two at random, initiate both projects, then prune down to your current Research nodes. Or you can choose just one specific project.

Paid 2 ships, 2 culture, and 2 extra research for Bajor.

Thank you. I would like the labor camps card for my final command.

And to verify,

I want to colonize both Risa and Bajor. I see the +2 research to colonize Bajor, but is it also 2 ships and 2 culture?

No, sorry, the total cost to colonise Risa+Bajor was 2 ships, 2 culture, 2 research.

C3 initiate Labor Camps. You have three more commands.

Well heck, I’ll also commission a Starbase on Risa.

I’ll forfeit the last commands.

Next card is 4: Klingon (@Marx). Status dump in a moment.