Round 6 begins
Card 2: Klingon (@Marx)
Card 2: Klingon (@Marx)
@Marx asked for a die roll:
Woo! Let’s get 'er done!
Build Phase
Remaining Resources: 0P, 1R, 0C
Command Phase
d6: 6
@Marx asked for a die roll:
Yup. Typical.
d6: 1
@Marx asked for a die roll:
Cool. That will possibly refresh commands due to a Lane Roll: d3+1: 4
Nice. 2 Commands refresh, dropping me back down to 1 Command exhausted. Put that Research onto “High Council”, please and thank you.
That’s it for the Klingons this turn. Thanks!
To clarify: is this the 10-ship anonymous fleet 1, or the 6-ship Battle Group fleet 2? (There is an actual Assault Fleet in your repertoire, but that’s fleet 3 and you haven’t built it.) Assuming fleet 1 for now.
Apart from that, all looks good.
Card 3: Ferengi (@RossM)
Sorry! 6-ship fleet with rerolls, not the generic 10-ship fleet.
Thanks!
Oh, and @RogerBW, there should be a 3rd Research on Klingon High Council (from the Termporal Anomaly after it was done eating my ships). Thanks!
(Edit) And the ship at Terra Nova should be in Warp. Sorry! Sorry. Thanks!
Note that if you edit a post it doesn’t show up as “new” so I may not see it. This time I did.
Ok. Disband fleet 1
Build one research node.
Build 2 ships at Magma, get one free.
Build 4 ships at Ferenginar get 2 free.
Form 3 into fleet 1 (the enter warp for free fleet)
Build phase over.
Indeed only option
Fleet 1 enters warp free
Tried to leave warp at a free system east of Ferenginar
@RogerBW asked for a die roll:
d3+1: 2
@RogerBW asked for a die roll:
System: Janus VI (H6 RR-2)
Ships are lost on 6: pool 3d6: 3, 5, 6
Fleet disperses.
Exploration: Where No One Has Gone Before
Fleet 3 enters warp leaves warp one space short of Shona Prime
One ship at Sherman’s planet moves at impulse towards Shona prime
3 commands left
@Assussanni would you like a Ferengi trade deal?