Star Trek Ascendancy game 2

No bid from me. Over to you @RogerBW .

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No bid here. OK. I’ll put things in train.

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Do we want to just do random like last time for this round until you hear back from the potential third party?

I’ll be honest, I don’t think I mind the current way (“knowing” who’s turn is next doesn’t seem to make a big difference to my strategies at this point).

Prefer mystery t.o.

Everyone should check resources… If I’m not mistaken, I should only have 4 Production, 3 Research, and 1 Culture.
(remember, I made a research node last turn)

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Fixed that. Yes, please always check!

I asked Whistle_Pig to send the full list of cards to whoever got the lowest card - so they can say “next player is 4” or whatever, though they don’t know which card is which player.

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@Marx asked for a die roll:
Cool, so I have the lowest card and get to go first. Let’s do this.

Build Phase

  • 2 Production for a Production Node on Argolis
  • 3 Production for 3 Ships at Cardassia
  • 1 Science on “Labour Camps”

Command Phase

  • Command 1: Ship at Capella enters Warp
  • Command 2: Ship at Cardassia enters Warp
  • Command 3: Ship at Cardassia Exits Warp, exploring towards the Southwest
    – Warp Length: d3+1: 4

@RogerBW asked for a die roll:

There’s a joke to be made there, but it’s in bad taste even for me.

C3 exit system is Rura Penthe (H5 PP-2); ship is lost on a 5-6. d6: 5

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@Marx asked for a die roll:
Okay. Lovely.

  • Command 4: Ship at Cardassia enters warp
  • Command 5: Ship exits warp at Rural Penthe.
    – Ship a-splodes on a 5-6 d6: 4

@Marx asked for a die roll:
Phew!

Last command: Ship at Capella explores East.

  • Warp Length d3+1: 4

@RogerBW asked for a die roll:
Hang on, there’s an unexploded exploration card at Rura Penthe first.

Dangerous Flora: REMAINS IN PLAY: Building a Colony on this System costs an additional 2 Research tokens.

(I’ve put two Research sideways on the system as a reminder.)

East from Capella: Vlugta Asteroid Field (H6 PPPP-3)
Ship is lost on a 6: d6: 2

Another event card?

@RogerBW asked for a die roll:
You didn’t immediately reveal the Rura Penthe exploration card because the ship was destroyed by the system-disc hazard.

Vlugta exploration card:
Arkonian Destroyer (H5): Level 5 Hazard. Roll to hit with all your Ships. If you score at least 1 hit and at least 1 of your Ships survives, take 2 Production.

Ship lost on a 5+: d6: 2
Ship hits on a 5+: d6: 6

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So you get the 2 Production.

As first player you end up as play-order card handler - please say what the next card number is, and that player can then take their turn.

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Next player is Number 6.

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To almost quote four times Columbo villain, Patrick Mcgoogan and famous number 6…

I am not a number, I am an Andorian.

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Spend one culture to colonise Bajor.

Build a production node.

Build a research node.

Upgrade shields for 6 research.

Build one ship at Andor.

Command phase.

Ship at Andor enters warp / exits warp to discover a new system due south.

@RogerBW asked for a die roll:
Apologies for delay - I was stuck on my phone for most of yesterday evening.

Warp lane length d3+1: 3

New system:

Subspace Anomaly (H4 Phenomenon-5)
When Ships in this System enter Warp, roll the Space Lane die
and place that many Warp Tokens next to the Ships.

Ship is lost on 4-6: d6: 1