Robo Rally (2016) - Lost Bearings

@pillbox, do you wish to Deflector Shield for the duration of this register?

No defector shield

Register 1

  • cards
    red: Forward 2 (Ramming Gear, +1 spam damage to green)
    blue: Turn Left
    green: Turn Right
    orange: Forward 1
    yellow: Forward 1
    violet: Turn Left
  • blue conveyors - nobody is affected
  • green conveyors - red would move E, but a conveyor doesn’t push a robot off a non-conveyor space (p. 12)
  • rotators - nobody is affected
  • board lasers - nobody is affected
  • robot lasers
    red shoots green
    violet shoots yellow
  • power-up with cubes - nobody powers up
  • goals - nobody scores

Register 2

  • priority
    4 blue
    6 red
    7 orange, green
    10 yellow
    12 violet
  • cards
    blue: Forward 1
    red: Forward 1
    orange: Again # Forward 1
    green: Forward 3
    yellow: Turn Right
    violet: Forward 1

@InkyBloc: Refresh? @pillbox: Deflector Shield?

Deflector shield yes

Refresh no, and not on the next register either (although possibly on the one after that).

Register 2

  • cards
    blue: Forward 1
    red: Forward 1
    orange: Again # Forward 1
    green: Forward 3
    yellow: Turn Right
    violet: Forward 1
  • blue conveyors - nobody is affected
  • green conveyors - nobody is affected
  • rotators
    orange turns clockwise
  • board lasers - nobody is affected
  • robot lasers
    yellow shoots violet - @pillbox are you using Tractor Beam?
    violet shoots yellow - no effect because of Deflector Shield

1 Like

Yeah, why not? Yellow tractor beams

1 Like
  • power-up with cubes - nobody powers up
  • goals - nobody scores

Register 3

  • priority
    5 blue, green
    6 orange
    7 red
    10 violet, yellow
  • cards
    blue: Turn Right
    green: Forward 1
    orange: Forward 1 # crab legs move left 1
    red: Again # Forward 1
    violet: Forward 2
    yellow: Forward 3
  • blue conveyors - nobody is affected
  • green conveyors
    red is moved and turned
  • rotators - nobody is affected
  • board lasers
    violet is hit
  • robot lasers
    green shoots orange
    orange shoots green, @Benkyo do you want to upgrade Spam to Worm?
    pending:
    red shoots green
    violet shoots yellow
    yellow shoots violet
  • power-up with cubes - nobody powers up
  • goals - nobody scores

I think I should be one space ahead.

I concur.

2 Likes

Well. Crappy pudding.

1 Like

Might as well use it, yes.

Register 3 continued

  • robot lasers continued
    red shoots green
    violet shoots yellow
    yellow shoots violet
  • power-up with cubes - nobody powers up
  • goals - nobody scores

Register 4

  • priority
    4 green
    5 orange, blue
    7 red
    9 yellow
    10 violet
  • cards
    green: Forward 1 (condition for using Refresh is not met)
    orange: Turn Right
    blue: Forward 1
    red: Turn Right
    yellow: Again # Forward 3
    violet: Turn Left
  • blue conveyors - nobody is affected
  • green conveyors
    red is moved W
  • rotators - nobody is affected
  • board lasers - nobody is affected
  • robot lasers
    green shoots orange
    yellow shoots violet
  • power-up with cubes - nobody powers up
  • goals
    green scores #2


(continued)

1 Like

Obviously, I scored 2 here in register 3.

(Yes, orange’s score is logged.)

Register 5

  • priority
    4 blue
    5 green
    6 orange, red
    12 yellow
    13 violet
  • cards
    blue: Again # Forward 1
    green: Back 1
    orange: Spam [play top card of deck]: Turn Left
    red: Back 1
    yellow: Power Up
    violet: Forward 2
  • blue conveyors - nobody is affected
  • green conveyors
    red is moved W
  • rotators - nobody is affected
  • board lasers - nobody is affected
  • robot lasers
    green shoots orange
    orange shoots green [Worm]
  • power-up with cubes - nobody powers up
  • register 5 power-up - nobody powers up
  • goals - nobody scores

Turn 5

Colour Player Energy Goals Upgrades
Blue Minato 2 Modular Chassis {p} [1], Boink {t} [1]
Green InkyBloc 4 2 Refresh {t} [2]
Orange Benkyo 1 2 Crab Legs {p} [5], Blue Screen of Death {p} [4]
Red Assussanni 2 Recompile {t} [1], Ramming Gear {p} [2]
Violet Lordof1 0 Rear Laser {p} [2], Memory Stick {p} [3]
Yellow pillbox 1 Tractor Beam {p} [3], Hover Unit {p} [1], Deflector Shield {p} [2]

Market eligibility

Spam Blocker {t} [3] (green)
Corruption Wave {p} [4] (green)
Trojan Needler {p} [3] (green)
Reboot {t} [1] (blue, green, orange, red, yellow)
Firewall {p} [3] (green)
Hack {t} [1] (blue, green, orange, red, yellow)
Weasel Routine {t} [3] (green)

@Minato please buy or pass. (I remind players that you’re limited to three permanent plus three temporary upgrades; you can discard one to make room.)

Can’t give a worm in register 5, because we are not adjacent.

Fixed, thanks. (Also noticed that there were only three spams left… fixed that.)

I will go on record to decline to buy an upgrade when it comes to my go.

1 Like

I will pass

Hmmmm I’m in quite a pickle! How am I gonna weasel my way out of this one, eh?

I’ll buy Hack.