@pillbox, do you wish to Deflector Shield for the duration of this register?
No defector shield
Register 1
- cards
red: Forward 2 (Ramming Gear, +1 spam damage to green)
blue: Turn Left
green: Turn Right
orange: Forward 1
yellow: Forward 1
violet: Turn Left - blue conveyors - nobody is affected
- green conveyors - red would move E, but a conveyor doesn’t push a robot off a non-conveyor space (p. 12)
- rotators - nobody is affected
- board lasers - nobody is affected
- robot lasers
red shoots green
violet shoots yellow - power-up with cubes - nobody powers up
- goals - nobody scores
Register 2
- priority
4 blue
6 red
7 orange, green
10 yellow
12 violet - cards
blue: Forward 1
red: Forward 1
orange: Again # Forward 1
green: Forward 3
yellow: Turn Right
violet: Forward 1
Deflector shield yes
Refresh no, and not on the next register either (although possibly on the one after that).
Register 2
- cards
blue: Forward 1
red: Forward 1
orange: Again # Forward 1
green: Forward 3
yellow: Turn Right
violet: Forward 1
- blue conveyors - nobody is affected
- green conveyors - nobody is affected
- rotators
orange turns clockwise - board lasers - nobody is affected
- robot lasers
yellow shoots violet - @pillbox are you using Tractor Beam?
violet shoots yellow - no effect because of Deflector Shield
Yeah, why not? Yellow tractor beams
- power-up with cubes - nobody powers up
- goals - nobody scores
Register 3
- priority
5 blue, green
6 orange
7 red
10 violet, yellow - cards
blue: Turn Right
green: Forward 1
orange: Forward 1 # crab legs move left 1
red: Again # Forward 1
violet: Forward 2
yellow: Forward 3 - blue conveyors - nobody is affected
- green conveyors
red is moved and turned - rotators - nobody is affected
- board lasers
violet is hit - robot lasers
green shoots orange
orange shoots green, @Benkyo do you want to upgrade Spam to Worm?
pending:
red shoots green
violet shoots yellow
yellow shoots violet - power-up with cubes - nobody powers up
- goals - nobody scores
I think I should be one space ahead.
Well. Crappy pudding.
Might as well use it, yes.
Register 3 continued
- robot lasers continued
red shoots green
violet shoots yellow
yellow shoots violet - power-up with cubes - nobody powers up
- goals - nobody scores
Register 4
- priority
4 green
5 orange, blue
7 red
9 yellow
10 violet - cards
green: Forward 1 (condition for using Refresh is not met)
orange: Turn Right
blue: Forward 1
red: Turn Right
yellow: Again # Forward 3
violet: Turn Left - blue conveyors - nobody is affected
- green conveyors
red is moved W - rotators - nobody is affected
- board lasers - nobody is affected
- robot lasers
green shoots orange
yellow shoots violet - power-up with cubes - nobody powers up
- goals
green scores #2
(continued)
Obviously, I scored 2 here in register 3.
(Yes, orange’s score is logged.)
Register 5
- priority
4 blue
5 green
6 orange, red
12 yellow
13 violet - cards
blue: Again # Forward 1
green: Back 1
orange: Spam [play top card of deck]: Turn Left
red: Back 1
yellow: Power Up
violet: Forward 2 - blue conveyors - nobody is affected
- green conveyors
red is moved W - rotators - nobody is affected
- board lasers - nobody is affected
- robot lasers
green shoots orange
orange shoots green [Worm] - power-up with cubes - nobody powers up
- register 5 power-up - nobody powers up
- goals - nobody scores
Turn 5
Colour | Player | Energy | Goals | Upgrades |
Blue | Minato | 2 | Modular Chassis {p} [1], Boink {t} [1] | |
Green | InkyBloc | 4 | 2 | Refresh {t} [2] |
Orange | Benkyo | 1 | 2 | Crab Legs {p} [5], Blue Screen of Death {p} [4] |
Red | Assussanni | 2 | Recompile {t} [1], Ramming Gear {p} [2] | |
Violet | Lordof1 | 0 | Rear Laser {p} [2], Memory Stick {p} [3] | |
Yellow | pillbox | 1 | Tractor Beam {p} [3], Hover Unit {p} [1], Deflector Shield {p} [2] |
Market eligibility
Spam Blocker {t} [3] (green)
Corruption Wave {p} [4] (green)
Trojan Needler {p} [3] (green)
Reboot {t} [1] (blue, green, orange, red, yellow)
Firewall {p} [3] (green)
Hack {t} [1] (blue, green, orange, red, yellow)
Weasel Routine {t} [3] (green)
@Minato please buy or pass. (I remind players that you’re limited to three permanent plus three temporary upgrades; you can discard one to make room.)
Can’t give a worm in register 5, because we are not adjacent.
Fixed, thanks. (Also noticed that there were only three spams left… fixed that.)
I will go on record to decline to buy an upgrade when it comes to my go.
I will pass
Hmmmm I’m in quite a pickle! How am I gonna weasel my way out of this one, eh?
I’ll buy Hack.