Played a bunch of games over the weekend. Started on Saturday with an old friend (one of my longest friendships… Dave and I met in my first year of university when I took a Kung Fu class he helped run… we were sparring, and I jokingly went “Jab, jab, hadoken!”, he chuckled, stepped back and shouted “Tatsumaki senpuukyaku!” and did an actual tornado kick) and a local buddy, Terry, coming over for games.
We opened with El Dorado, which Dave loved so I gave him my copy. I like it, but Andy isn’t crazy about it and I don’t really have room in my collection any more for games I only like. Terry won by at least two turns. Really satisfying game, honestly, and the new edition is beautiful.
Next up was a long game of Beyond the Sun, which included a few elements from the new Leaders expansion. I really like the game, but neither Terry nor Dave were crazy about it. I don’t know why I like it so much… I think the theme just speaks to me. I tried a heavy colonization strategy that worked out okay, and the final scores were close, but Terry managed to get way more tech than either of us and took the victory. I may have to try the solo mode at some point soonish.
We then broke for dinner (Bao from a local bahn mi restaurant and kimchi-beef poutine… I think I’ve mentioned before that I’m not crazy about standard poutine, but gosh do I love a good poutine variant, and kimchi, bulgogi, and hot sauce is fantastic on fries).
Then HEAT got on the table, and both Terry and Dave actively hated it. Like, so much so that I suggested we stop at least twice because they were both being miserable about it. But they refused to stop playing… which confused me. I have a huge collection of games… why are we playing something that you’re not enjoying when we could play something that you will enjoy? But apparently I wasn’t supposed to suggest stopping a game, because it’s bad form? I don’t understand people. Dave won the game in the end, and I managed a close 2nd, with Terry spinning out several corners in a row.
After that we played a delightful game of Century Golem Edition, which was really nice. Terry won by a landslide (I think he had almost exactly the same score as Dave and my score combined).
Then, on Sunday, our “co-op” group (Chris and Jen) drove up from St. Catharines to play Oathsworn. We finished Chapter 7, which was… stressful. Okay, spoiler tags for those of you who are playing the game, but we had to free a priest from prison, and in order to do so we had to find 3 maps by investigating people around town. That part was fine, we figured that out no problem… but then the actual using of the maps was done exceptionally poorly. It doesn’t tell you where you start! How stupid… “Here’s my patrol route, but I don’t remember which door you use to get into the dungeon that I patrol!”… super frustrating and stupid, but we managed it.
The final boss fight for the chapter was good. Andy swapped out her previous character (“The Blade”) for a new one (“The Priest”) which she enjoyed significantly more. His healing abilities were really clutch. Big fan.
After that we played a game of No Thanks, which continues to be really good, and then Chris and Jen had to head home.
Good times all around.