Two quiet nights in so a chance to try two of my newest purchases.
Friday night gave me the chance to test Concordia with the Solitaria expansion. The solo variant works really well and the decisions as to where Contrarius (your automata opponent) builds are pretty quick and easy to determine. Contrarius seemed to expand its reach quicker and further than me (as Solitaria) although I was able to buy more action cards and three of the Specialists. As before, the scoring seemed close while calculating the result but in the end Solitaria won by 136 points to Contrariusās 119. I will try it again one night soon but playing as two players with the Contrarius bot (yes, that is an option) and using the larger board for variety.
Saturday night saw me get Endangered to the table for the first trail game, a solo two-hander with the Philantropist and Zoologist working to save the Tigers. I managed to reveal the ambassadors to influence quickly and could try to plan my approach to winning, focusing on deforestation and action cards. This proved useful as my tiger numbers were pretty low throughout the game and I rolled terribly for offspring so only a few new tigers were born. The persistent impact cards were nasty though so next game I have to try to get rid of those quicker. The game ended on the final (9th) round, when I managed to get the influence of 5 of the 6 ambassadors; I would have won on the 8th round if my roll for the Pakistan ambassador had been better. Lovely game as a solo puzzle: pretty tense and I certainly felt up against it despite the planning and range of possible actions available, including duplicates to mitigate dice placement rules - assuming there isnāt a rule preventing such duplicate actions which I missed! I have the New Species expansion to try too but will try to save the sea otters from the base game next time I play.