Last night, my wife and I had a rematch of Unmatched, me with King Arthur, her with Medusa. I was able to get in a good hit pretty early on, dealing 7 damage, at which point she pulled Medusa back and started using the Harpies to block movement and deal some hits.
She used Stone Gaze on Merlin, for which I had no defense cards, so it was a one hit kill, and just before I was going to use a scheme which would have killed a Harpy, damaged Medusa, and let me draw a card. Oh well.
Arthur started getting whittled down, surrounded by Harpies and Medusa, but was able to whack her with Excalibur, bringing her to 3 HP. Arthur took more hits as I was out of cards to defend with and Medusa kept starting in the same zone, using her special ability to do a damage to him, leaving him with just 5 HP.
My salvation came in the form of a versatile card, as she attacked me with the same card I used to defend, a card which lets you draw a card after the combat, or draw 2 if you won. Being the same card, the attack and defense value was the same, so being the defender, I won the combat and got to draw two cards.
I had a path to Medusa, so maneuvered and boosted to move the four spaces I needed and then performed a boosted attack. She defended, but due to the boost she was overwhelmed and defeated.
So we are tied 1-1. Maybe we will play one more with these same characters before trying out other fighters.
I am really enjoying Unmatched so far. The hand management really makes this a tense affair as you try to get the cards you need to attack, but keep some for defense, meanwhile may need to use some to maneuver into a position where you can strike. Really feels like a duel.