Had another game of Karekare today, unexpectedly. I think I enjoyed it a little more than yesterday, but it still falls under the “kinda neat, but not wow-ing me” banner.
One Deck Dungeon was next; another new game to everyone. We played with 4 players and it took too long for my liking, and I wasn’t excited by the puzzle of “how can we make all these dice results be the ones we actually need using combinations of special abilities”. I can imagine it being more fun for some than it was for me, and I might enjoy it better after another play, but I don’t feel very inspired to revisit it.
A few games of Hive and Fox in the Forest followed. I won all of these, but my opponent was pretty tired (and new to FITF), so not very surprising. I really should have lost one of the games of Hive but they made a single mistake in their would-be-endgame which gave me an additional turn, and I was able to drag it back for the win (eventually leaving them without enough moveable pieces to finish the job, after which I was free to move in and surround their queen bee). I felt a bit bad, but it was a pretty interesting game because of that one mistake, and I think it showed the game off well.
I then taught people China which was lovely as always.
Lastly we had a game of Century (Golem Edition) which I found pretty dull. Mostly we were silently staring at cards figuring out what to do next turn, and if I’m going to be doing that I want the gameplay to be more exciing than this. It wasn’t terrible, but I don’t have any interest in playing it again, and I can’t for the life of me figure out why it has an average rating as high as 7.7 (or 7.4 for the regular edition) on BGG (although Century did remind me a little of Splendor, a similarly highly-rated game that I similarly have no interest in ever playing again).