The cheapest set of little 1:64 scale toy cars I could find arrived today, which means I now have everything I need to give Gaslands a whirl – just as soon as I’ve glued the template print-outs to cereal box cardboard, and cut them out, and read enough of the rules to try the training race… (In practice that’s not happening until sometime next week at the earliest, but it’s something to look forward to.)
The setting seems like a bonkers mix of The Road Warrior, The Running Man, and Total Recall – which is honestly a bit more than I was expecting from a game about toy cars with guns.
I’m also fascinated by the concept of one of their in-development games:
A Billion Suns is designed to be played across multiple tables at once. It will seem weird at first, but playing with multiple opponents across multiple tables creates a joyously chaotic deep space gaming experience of jumping ships in and out from table to table.
Part of me loves the idea of players who weren’t really involved in the game you were playing suddenly warping their fleet into your system out of the blue, possibly with neither side being very aware of what the other table was up to. It sounds like more effort and investment than your average game, but I feel like there’s potential for that to be a pretty amazing experience.