I will ride along to the south, space 4.
@RogerBW asked for a die roll:
Accelerate
d6: 5 d8: 8
d6: 3 d8: 4
How many more do we need to rescue?
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Two more, I believe.
Move to 1,2
Actual victim. Two AP left.
3ap.
Drag them to 3,1
@RogerBW asked for a die roll:
OK, saving the last point.
Flare Up
d6: 2 d8: 5
@lordof1 to play, 2 saved AP.
Move to 1,6 with hazmat. Extinguish twice. Carry hazmat out into street. Save remaini g AP.
I would note that Kat is right there who can dispose of the hazmat on her turn. We might be better served if you can either get the PoI or work on the fire in the center room.
I’m out all day so there is time to think.
Good point, well made. Let’s sort a bit of fire then.
Move to 3,6 (3AP)
Extinguish smoke and fire (3FEAP)
Save 2AP
@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 2
Move S, extinguish smoke, save 2.
@RogerBW asked for a die roll:
Flare Up
d6: 3 d8: 7





