Flash Point PBF game 5

@RogerBW asked for a die roll:


The Fire Rages
d6: 5 d8: 7

And after all that…


@COMaestro to play, 1 zone AP. and you can use up to 1 shared move AP.

Start by extinguishing the smoke at 5,7 using a FEAP.

Using a shared movement AP and the free AP, plus my 3 AP, move to 2,7.

Last 2 FEAP to extinguish the fire at 1,7.

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 8

@DJCT to play: 2 saved, up to 4 shared movement.

Take Doug to the ambulance (8 ap if I can use my movement ap for that)

I then move towards the poi at 2,1 (1 ap). If others don’t need the free movement ap I can then move another 4 squares to the poi

@RogerBW asked for a die roll:
Given the async game I’ll just assume you do that rather than asking Kat and me whether we mind.

Flare Up
d6: 4 d8: 6

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@RogerBW asked for a die roll:


Flare Up
d6: 6 d8: 4

@RogerBW asked for a die roll:
Accelerate
d6: 4 d8: 8
d6: 2 d8: 4


My turn.

  • Move N, N [2]
  • Extinguish smoke at (4, 8) [1]
  • Move W [1]

to give as many people a bonus AP as possible.

@RogerBW asked for a die roll:
Flare Up
d6: 6 d8: 2

@RogerBW asked for a die roll:


The Fire Rages
d6: 1 d8: 8

@Kat to play. 1 zone AP.

(Oops, new PoI at (1, 6).)

  • Extinguish smoke 2,8 (1 AP)
  • Move to 1,7 (1 AP)
  • Extinguish smoke 1,8 and fire 1,6 (3 AP)

@RogerBW asked for a die roll:
The Fire Rages
d6: 3 d8: 5


@Lordof1 to play (+1 AP if you move east).

Not really worth the AP where I’m going, which is to move with the victim to 3,1. 2AP for anyone else.

@RogerBW asked for a die roll:
The Fire Rages
d6: 1 d8: 2


@RossM to play, 2 saved, 2 shared movement, +1 if you get to the zone.