Flash Point PBF game 4

@RogerBW asked for a die roll:
Flare Up
d6: 4 d8: 4

@RogerBW asked for a die roll:


(COMaestro is moved into fire and Knocked Down. This only makes him more angry.)
The Fire Rages
d6: 3 d8: 5

Kaboom.
Lordof1 and Kat dodge the flying door (no game effect).


My turn.

Extinguish smoke in (2, 1)
Move E
Fully extinguish fire in (2, 4).

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 4

Smoke brews straight back to fire.


@Kat to play, 1AP saved.

Errrr… are we standing on some dynamite? Who has dynamite in their bedroom?

Yeah. I’d definitely carve a path through the fire keeping it away from the dynamite an allowing a corridor for the paramedic to get to the victims.

Bizarrely, hair spray is not covered under Explosives Regulations 2014 §7(2)(b)(i) unless it exceeds 7kg.

2 Likes
  • Extinguish fire in 3,5 (2 FEAP)
  • Move to 3,5 (1 AP)
  • Extinguish fires in 3,4 and 2,5 (1 FEAP + 3 AP)
1 Like

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 2

Smoke to fire.


@Lordof1 to play.

Move to 3,3
Heal
Save 1AP

@RogerBW asked for a die roll:
Flare Up
d6: 5 d8: 4

(explosion)


@Lordof1 your call. Deck composition is currently:
-1 Accelerate
-6 Flare Up
-10 The Fire Rages

Note that there is at least one more card draw (thanks to the Flare Up) before COMaestro’s turn.

Well, let’s take 1 out, I like those odds. Only gives me 1AP but good for everyone else I think.

@RogerBW asked for a die roll:
Flare Up
d6: 5 d8: 1

@RogerBW asked for a die roll:
The Fire Rages
d6: 4 d8: 5

Well that’s looking less than ideal.


@COMaestro to play.

On second thought i dont like those odds.