Flash Point PBF game 4


@Kat to play, 2 AP saved.

  • Move to 3,6 (1 AP)
  • Extinguish smoke.in 2,6 and 3,7 (2 FEAP)
  • Move to 4,6 (1 AP)
  • Extinguish smoke in 4,5 and fire in 4,7 (1 FEAP + 2 AP)
  • Save 1 AP

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 4

Smoke to fire.


@Lordof1 to play, 1AP saved.

Follow Kat into her space and save 1AP.

@RogerBW asked for a die roll:
The Fire Rages
d6: 4 d8: 1


@COMaestro to play.

Move to 5,8 then extinguish 6,8.

@RogerBW asked for a die roll:
The Fire Rages
d6: 2 d8: 4

Kaboom.
RossM is knocked down.


@RossM to play.

Literally the worst roll.

Debating driving the ambulance to the west or just fire fighting?

If things don’t get worse, I can put out the NW bathroom corner on my next turn and progress from there.

We’ll have to move it at some point so it feels like a good time to me.

Drive ambulance to western entrance. Move to 3,3 revealing POI on the way

@RogerBW asked for a die roll:
Actual victim.
Accelerate
d6: 2 d8: 1
d6: 5 d8: 1



@DJCT to play.

Move the poi near me one to the door. separate the two smokes at the top left. 1 ap left

With the wall destroyed would the smoke movement cause it to ignite?

Good point perhaps too risky. In which case move poi another space to exit

Yes it would ignite, and the FPS has a whole extra way of generating fire too (moving smoke onto smoke).