Flash Point PBF game 3

Continuing the discussion from Flash Point PBF game 2:

ObRulesLink: https://tekeli.li/rogers-rules/flash_point_rules.pdf

Let me know your preferred colour and role.

Green - happy to take any role as have already done 3! Will also take fire truck dude if no one else wants it

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Red generalist

I’ll stick with Blue Imaging Specialist.

Orange and let’s try rescue doggie for fun. I know it’s early in the game but let’s give it a go.

I’ll try Agility Specialist :up_right_arrow::down_right_arrow:

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Yes, I should have said I’m trying out some of the bonus specialists from Legacy (no spoilers).

  • Agility: can move (but nothing else) diagonally
  • Rage: 3AP/turn. 1AP move into fire, 1AP move with victim, 1AP to double-damage a wall and move through it
  • Sprinter: 6AP, cannot save, cannot extinguish

The sprinter appears terrible

I think sprinter is meant to be a rescue specialist only more so. But i tend not to play rescue so I may be biased.

To be fair,I think the legacy specialists are supposed to improve through the game and so are deliberately weaker, a bit like the Aeon’s End legacy characters.

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No, these aren’t characters to play in Legacy, they’re specialists provided in Legacy for post-campaign play of regular Flash Point.

They’re all abilities my characters can pick in Legacy, which then improve. Hence my confusion, sorry.

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OK, everyone’s rule cards and play order are set up.


Who wants to be where, also ambulance and engine?

I have no preference for start, since I’m planning to get those master bedroom doors open and start moving PoIs.

Happy to stack up on the southern door to focus on the fire down there and leave the central blaze to the fire truck

I’ll be South, I need some doors opening for me so not first please!

Order is random and set already, but you can save 6AP. I’ve put the Rescue Dog rules card in the top post.

If we end up with a Paramedic in play, you can Lead a Treated victim for 2AP per square.

I will be top left in the fire truck methinks

I’ll start at the west door, please.

I will start at the west entrance as well.

OK, that just leaves the ambulance, and since the shortest route out from the main body of the house is to the south, that’s where I’ll put it.


My turn.