Flash Point PBF game 1

I’ll take CAFS then, please.

OK, play order is now:

  • COMaestro - Blue - Imaging Technician
  • RossM - Red - Generalist
  • DJCT - Green - Structural Engineer
  • Kat - Yellow - Rescue Specialist
  • RogerBW - White - Fire Prevention
  • Lordof1 - Orange - CAFS

Where do we want to start? I generally like to split up and give each firefighter an area to defend, though Structural and Rescue are bad at extinguishing. There is no stacking limit, but we do have to start in the spaces round the edge.

I am best at putting out fires, but not at moving so maybe me near the top door, nearest the fires?

i will go in same area to deal with walls

Since nobody’s going for the Driver/Operator, the engine will mostly be useful for crew changes. I’ll suggest top left (1-2, 0). Ambulance probably starts at bottom (7, 3-4).

Hmm. Not sure. Worth working with @Lordof1 do we think?

I will go ahead and start outside the west door.

OK, @Kat and @RossM to place.

I’ll go east door

With @RogerBW at the south door for me, please.

Could we get scans or at least the text of our characters’ abilities? And a reference card in general? It’s been a while since my last (and only) play, so I don’t know everything off the top of my head.

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It’s all in the rulebook I linked at top of thread, but I’ll see what I can find.

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I’ll put saved AP at the bottom as well, and swap roles if we do that.

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So I think we’re ready to go with @COMaestro.

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Start with 3 AP to move to the PoI in 2,4. Then 1 AP to Reveal the one in 2, 5.

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@RogerBW asked for a die roll:
(4,2) is a false alarm.
(5,2) is a victim.

Advance Fire phase (which is slightly more fiddly than the ref card which is for the non-fire-deck game) :
The Fire Rages. Advance fire. (For the PBF, I’ll do this unless anyone would especially like to roll it themselves, because there are no decisions to be made.)
Advance fire into: d6: 6 d8: 8

@RogerBW asked for a die roll:
Smoke.
Replace PoI phase: d6: 6 d8: 4

On to @RossM.

Advance to 3,8

Open door

Spend 2 ap to remove adjacent fire token