Character ideas for VampireTM


#45

Not a problem. I’m sure we’ll have several goes at combat rounds etc


#46

I will try and make it in time for 1300


#47

Just to make sure I have the right kit to hand - it’s still basically a bunch of d10s, right?


#48

A bunch of d10s, yes. But you need up to 5 of them to be a distinctive colour or pattern, to use as Hunger dice.


#50

From discussion in the play test of the game mechanics:

Suggested that the PCs are Coterie type Cerberus: Exists to protect a certain spot or important location, e.g. a grave or priceless relic.

The thing being protected is the grave of “St Jasper” - a Calvinist vampire hunter from around the time of John Knox. He was buried with ancient knowledge of how to defeat vampires (from the 1st Inquisition). Being nicknamed St Jasper would have outraged him. His spirit or some other remnant/supernatural thing still haunts the crypt where he is buried. The crypt is in the basement of what is now a Goth Club.

When the Camarilla ruled Oldcastle, bigger and more important vampires than you guarded the grave. Now they are all dead or vanished to the Beckoning in the East. You’ve kind of been handed the keys and told that it is your responsibility now. You really don’t want the 2nd Inquisition finding all this ancient knowledge.

This type of Coterie gives you an adversary, a haven, bonuses to feed, and minuses to foes trying to infiltrate.

Characters: power level is Neonates
Roger - is going with his idea of Polish enforcer for a local gang. The gang sometimes supplies muscle for the Goth Club door staff. Clan possibly Brujah or Gangrel.
Tom - working class drug dealer with conflicted loyalties (his kids versus his new vampire ‘family’). Sells drugs in the Goth Club. Clan undecided.
Dave - was in the Goth scene in the 70s/80s. Embraced in the 80s by the Tremere and taught rituals to help guard the crypt of St Jasper. Happy that the ‘obey your elders’ version of the Tremere has vanished and been replaced by the ‘do what thou wilt’ version (House Ipsissimus).

John and Mike - are you happy to fit your characters in this? e.g. John’s online friends keep an eye out for interest in St Jasper; Mike’s library has some old books from the time of St Jasper.

Suggested Tenets:
Blood is thicker than water - conflict between belonging to human ‘family’ and vampire 'family.
Don’t make waves - try not to get noticed by anyone or anything
3rd Tenet TBD.


#51

Form fillable fan version of character sheet is available here: https://teylen.blog/2018/08/03/custom-character-sheet-pdfs-for-v5/


#52

Stuff I’ll need to know from your chargen for the first session of plot:

  1. Who your sire is and your relationship to them (love 'em, detest 'em, wonder why they never call, terrified of them, etc).
  2. What your personal convictions are (1 to 3 of them)
  3. Who your mortal touchstones are (one for each personal conviction)

#53

I think I’ll drop out of this. I’ve been feeling less keen, and you have enough players without me. Sorry!


#54

Ok, no problems.
See you at Stabcon?


#55

Tom and John have dropped out. So that leaves Roger, Dave and (maybe) Mike.


#56

Oh dear. Well, I’m still up for it!


#57

That’s definitely the plan.


#58

Can’t make it.
I am reading the Oldcastle novel, so that’s a plus